Découverte d'un autre JCC : Vanguard

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YliasterKaito

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Envoyé par YliasterKaito le Samedi 25 Mai 2013 à 11:45


Le nouveau support Shadow Paladin est vraiment cool:

TD10:Purgatory Revenger:

Illusion Revenger, Mordred Phantom (Grade 3/Twin Drive!!/11000/Elf)

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] When a «Shadow Paladin» rides this unit, you may pay the cost. If you do, choose one of your vanguards, that unit gets [Power]+10000 until end of turn, search your deck for up to one grade 2 or less «Shadow Paladin», call it to (RC), shuffle your deck, and that unit gets [Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

Venomous Breath Dragon (Grade 3/Twin Drive!!/10000/Abyss Dragon)

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO](RC):When this unit attacks a vanguard, if you have a «Shadow Paladin» vanguard, this unit gets [Power]+2000 until end of that battle.

Revenger of Labyrinth, Araun (Grade 3/Twin Drive!!/10000/Elf)

[AUTO](VC/RC):[Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+3000 until end of that battle.

Revenger of Nullity, Masquerade (Grade 2/Intercept/9000/Human/Shield: 5000)

[AUTO](RC):When this unit attacks, if you have a vanguard with "Revenger" in its card name, this unit gets [Power]+3000 until end of battle.

Blaster Dark Revenger (Grade 2/Intercept/9000/Human/Shield: 5000)

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a vanguard with "Revenger" in its card name, you may pay the cost. If you do, choose one of your opponent's rear-guards in the front row, and retire it.

Coilbau Revenger (Grade 2/Intercept/8000/High Beast/Shield: 5000)

[AUTO](VC/RC):When this unit attacks, if the number of rear-guards you have is less than your opponent's, this unit gets [Power]+3000 until end of that battle.

Black Sage, Charon (Grade 1/Boost/8000/Giant/Shield: 5000)

Sacrilege Revenger, Berith (Grade 1/Boost/7000/???/Shield: 5000)

[ACT](VC/RC):[Counter Blast (1)] This unit gets [Power]+1000 until end of turn.

Transient Revenger, Masquerade (Grade 1/Boost/7000/Human/Shield: 5000)

[AUTO](RC):When this unit attacks, if you have a vanguard with "Revenger" in its card name, this unit gets [Power]+3000 until end of battle.

Buranbau Revenger (Grade 1/Boost/6000/High Beast/Shield: 5000)


[AUTO](RC):When this unit boosts a «Shadow Paladin» vanguard, if the number of rear-guards you have is less than your opponent's, the boosted unit gets [Power]+4000 until end of that battle.

Revenger of Dark Healing Art(Grade 0/Boost/5000/HEAL/???/Shield: 10000)

BT12: Binding Force of the Black Rings

Revenger, Raging Form Dragon (Grade 3//Twin Drive!!/11000/Abyss Dragon)

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Choose three of your rear-guards with "Revenger" in its card name, and retire them] At the beginning of the close step of a battle when this unit attacked, you may pay the cost If you do, choose up to 1 card named "Revenger, Raging Form Dragon" from your hand and ride it as [Stand], choose one of your Vanguards, and it gets [Power]+10000 until the end of turn.
[AUTO](VC):[Counter Blast(1)] When this unit attacks, you may pay the cost, if you do, this unit gains [Power]+3000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

Black Clothed Revenger, Tarutu (Grade 2/Intercept/9000/Human/Shield: 5000)

[AUTO]:[Counter Blast (2)] When this is placed on (VC) or (RC), if you have a «Shadow Paladin» vanguard, you may pay the cost. If you do, search your deck for up to one grade 1 or less card with "Revenger" in its card name, call it to (RC) in the same column as this unit, and shuffle your deck.

Revenger of Darkness, Mac Lir (Grade 1/Boost/6000/Human/Shield: 0)

[CONT]: Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck)
[AUTO]:[Choose a «Shadow Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Shadow Paladin», and that unit cannot be hit until end of that battle.

Revenger of Malice, Dilan (Grade 1/Boost/6000/Human/Shield: 5000)

[AUTO](RC):[Soul Blast (1)] When this unit boosts a unit named "Revenger, Raging Form Dragon", you may pay the cost. If you do, the boosted unit gets [Power]+5000 until end of that battle.

Revenger, Dark Bond Trumpeter (Grade 1/Boost/6000/Angel/Shield: 5000)


[AUTO]:[Counter Blast (1)] When this is placed on (RC), if you have a «Shadow Paladin» vanguard, you may pay the cost. If you do, search your deck for up to one grade 0 card with "Revenger" in its card name, call it to (RC) as [Rest], and shuffle your deck.

Morale Revenger, Dorin (Grade 1/Boost/7000/Human/Shield: 5000)

[AUTO](RC):When a card named "Blaster Dark Revenger" is placed on your (VC) or (RC) of the same column as this unit, if you have a vanguard with "Revenger" in its card name, choose a card from your damage zone, and turn it face up.

Spinbau Revenger (Grade 0/Boost/4000/High Beast/Shield: 10000)

[AUTO]: Forerunner (When another unit of the same clan rides this unit, you may call it to (RC))
[AUTO](RC):[Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted a «Shadow Paladin» that has Limit Break 4, you may pay the cost. If you do, draw a card.

Sinon du coté des Dark Irregulars, on a l'arrivée des House of Amon et de King of Masks, Dantalian, du côté des Pale Moon, celle de Silver Thorn Dragon Queen, Luquie-Я et du côté des Link Joker, celle de Star-Vader, Nebula Lord Dragon(j'améliorerai le topic plus tard avec le reste du BT12(Dark Irregulars révélés) ) Au passage dans le TD11:Star-Vader Invasion(Link Joker) nous avons Star-Vader, Infinite-Zero Dragon(rien d'annoncé excepté le nom et l'artwork) et le TD12: Dimensional Brave Kaiser sera basé sur le clan Dimension Police.

Voila pour le moment, je demande encore une fois quelqu'un a une idée pour mon problème avec Cray Online?


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YliasterKaito

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Envoyé par YliasterKaito le Lundi 10 Juin 2013 à 14:09


Du nouveau pour les Link Joker et sur le skill Lock!

Star-Vader, Infinite Zero Dragon (Grade 3/Twin Drive!!/Cyber Dragon/11000)

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Link Joker» rides this unit, choose one of your opponent's rear-guards in the front row and one of your opponent's rear-guards in the back row, lock them, choose one of your vanguards, and that unit gets [Power]+10000 until end of turn.
(Locked cards are turned face down. Turn them face up at the end of the owner's turn)
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Star-Vader, Mobius Breath Dragon (Grade 2/Intercept/Cyber Dragon/9000/Shield: 5000)

[AUTO](VC):When this unit's attack hits a vanguard, choose one of your opponent's rear-guards, and lock it.
(Locked cards are turned face down. Turn them face up at the end of the owner's turn)

Star-Vader, Dark Band Dragon (Grade 3/Twin Drive!!/Cyber Dragon/10000)

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) - Cards with Star-vader in its card name] Choose one of your opponent's rear-guard in the back row, and lock it.
[AUTO](VC):When this unit attacks, if the number of rear-guards you have is more than your opponent's, this unit gets [Power]+3000 until end of that battle.

Star-Vader, Dust Tail Unicorn (Grade 0/Boost/Cyber Beast/5000/Shield: 10000)

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] If you have a «Link Joker» vanguard, and your opponent has a unit locked, you may pay the cost. If you do, choose one of your opponent's rear-guards, and lock it.
(Locked cards are turned face down. Turn them face up at the end of the owner's turn)

Une autre carte possédant le Lock:

Eradicator, Vowing Saber Dragon "Reverse" (Grade 3/Twin Drive!!/Thunder Dragon/11000)

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose two of your rear-guards with "Eradicator" in its card name, and lock them] Your opponent chooses two of his or her rear-guards, retires them, and this unit gets [Power]+10000 until end of turn.
(Locked cards are turned face down. Turn them face up at the end of the owner's turn)
[CONT](VC): If you have a card named "Eradicator, Vowing Sword Dragon" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Maintenant le skill Lock:

When a card is affected by Lock, it is turned face down until the end of its owning player's turn (the card remains where it is). A unit turned face down by Lock cannot be used to perform any action; it cannot attack, boost, use skills, be used to pay a cost, move to another circle or zone (including intercept) or be retired by calling another unit over it. The card is not considered a unit and the card and the circle it is on are considered to not exist for the duration of the Lock skill.

C'est très simple:

Lorsqu'une Unit est Lock, elle ne peut pas être utilisée, ne peut rien faire et ne peut pas être retirée jusqu'a la fin du prochain tour du joueur la contrôlant. Elles sont placées face verso. De plus, l'Unit est considérée comme inexistante tout comme le Rear-Guard Circle/Vanguard Circle(à déterminer si les deux sont possibles) qui la contient.

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Aknologia

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Envoyé par Aknologia le Mardi 11 Juin 2013 à 22:48


J'adore ce jeu! Je m'y suis mis récemment mais c'est dur d'y jouer dans le sud, la communauté est quasi inexistante...

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Thpirate

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Envoyé par Thpirate le Mercredi 12 Juin 2013 à 13:44


 Enfin les link joker <3

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YliasterKaito

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Envoyé par YliasterKaito le Mercredi 12 Juin 2013 à 13:50


On est 3 du côté du DC de Besançon a apprécier réellement Vanguard sinon oui enfin les Link Joker ça risque d'être mon deuxième clan préféré derrière les Aqua Force <3

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Thorondil

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Envoyé par Thorondil le Mercredi 12 Juin 2013 à 20:15


 On est deux à jouer sur Bayonne ^^

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Bim, bam boum badaboum !

Thpirate

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Envoyé par Thpirate le Mercredi 12 Juin 2013 à 21:54


On est 10 à rennes =)
Et je connait pas encore leur réaction à propose des link joker.
En tout cas moi j'aime bien le principe de lock les monstres adverse.

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dgm974

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Envoyé par dgm974 le Jeudi 13 Juin 2013 à 11:40


 mouai moi sa m'inquiète sa commence à devenir n'importe quoi va y avoir des ban 

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YliasterKaito

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Envoyé par YliasterKaito le Jeudi 13 Juin 2013 à 12:22


ça t'inquiètes? c'est pas comme si les Eradicator c'était craqué hein non pas du tout......

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Thpirate

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Envoyé par Thpirate le Jeudi 13 Juin 2013 à 21:39


bof je te retire tes intercept et je tape à 30000 avec 3 crit sa va aller tu peut survivre =)
Mais le lock c'est juste de renverser la carte et celle ci ne pourra ni boost ni intercept ni utiliser les skill?
et la carte se "delock" à la fin du tour ces sa?

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YliasterKaito

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Envoyé par YliasterKaito le Vendredi 14 Juin 2013 à 13:52


Une Unit lock ne peut pas être retirée ne peux pas utiliser ses skills et ne peux pas boost, intercept etc...Elle est delock à la fin du prochain tour du joueur la contrôlant:

Ex:

Je ride Dark Band Dragon sur Infinite Zero Dragon:

Break Ride-->Je lock 2 rear-guards(1 derrière et 1 devant)+ +10000 pour Dark Band

Puis Counterblast [1] deux fois de Dark Band(je lock les 2 derrière, on se base sur un terrain rempli de l'adversaire) puis skill de Dust Tail Unicorn [Counter Blast (1) + dans le Soul) pour lock le dernier rear-guard adverse.

Déja plus de Rear-Guards. On tape etc...Fin de notre tour.

Durant son tour, l'adversaire Ride ou pas mais n'a que son Vanguard sur le Terrain(les Rear-Guards "n'existent plus" tout comme leurs zones), il attaque etc....Fin de son tour-->La les Units sont Delock.

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YliasterKaito

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Envoyé par YliasterKaito le Dimanche 23 Juin 2013 à 14:07


Au vu de l'épisode 128 de Vanguard, je pense connaître l'effet de Star-vader, Nebula Lord Dragon(Link Joker):

Limit Break 4:[Lock 2 of your [Link Joker] Units] Lock all Rear-Guards your opponent controls.

Un truc dans ce goût la je pense enfin c'est auvu de ce qui s'est passé dans le 128 bien sûr et ce n'est peut-être pas cet Unit la

Sinon:

Nova Star-vader, Actinium (Grade 0/Boost/6000/Cyberoid/Shield:10000)

Keyboard Star-vader, Bismuth (Grade 0/Boost/5000/Cyberoid/Shield:10000/Stand Trigger)

Star-vader, Meteor Liger (Grade 0/Boost/5000/Cyber Beast/Shield:10000/Critical Trigger)

Star-vader, Nebula Captor (Grade 0/Boost/5000/Cyber Fairy/Shield:5000/Draw Trigger)

Star-vader, Stellar Garage (Grade 0/Boost/5000/Cyber Fairy/Shield:10000/Heal Trigger)

Barrier Star-vader, Promethium (Grade 1/Boost/6000/Cyberoid/Shield:0)

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose one «Link Joker» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Link Joker» that is being attacked, and that unit cannot be hit until end of that battle.

Demonic Bullet Star-vader, Neon (Grade 1/Boost/7000/Cyberoid/Shield:5000)

[AUTO](RC):When this unit attacks, if you have a vanguard with "Star-vader" in its card name, this unit gets [Power]+3000 until end of that battle.

Hollow Twin Blade, Binary Star (Grade 1/Boost/8000/Cyberoid/Shield:5000)

Pursuit Star-vader, Fermium (Grade 1/Boost/7000/Cyberoid/Shield:5000)

[ACT](VC/RC):[Counter Blast (1)] This unit gets [Power]+1000 until end of turn.

Star-vader, Aurora Eagle (Grade 1/Boost/6000/Cyber Beast/Shield:5000)

[AUTO](RC):When this unit boosts a «Link Joker» vanguard, if the number of rear-guards you have is more than your opponent, the boosted unit gets [Power]+4000 until end of that battle.

Soaring Star-vader, Krypton (Grade 2/Intercept/10000/Cyberoid/Shield:5000)

Star-vader, Pulsar Bear (Grade 2/Intercept//8000/Cyber Beast/Shield:5000)

[AUTO](VC/RC):When this unit attacks, if the number of rear-guards you have is more than your opponent's, this unit gets [Power] +3000 until end of that battle.

Swift Star-vader, Strontium (Grade 2/Intercept/8000/Cyber Fairy/Shield:5000)

[AUTO]:When this unit intercepts, if you have a «Link Joker» vanguard, this unit gets [Shield]+5000 until end of that battle.

Unrivaled Star-vader, Radon (Grade 2/Intercept/9000/Cyberoid/Shield:5000)

AUTO](RC): When this unit attacks, if you have a vanguard with "Star-vader" in its card name, this unit gets [Power]+3000 until end of that battle.

Raid Star-vader, Francium (Grade 3/Twin Drive!!/10000/Cyberoid)

[AUTO](VC/RC):[Counter Blast(1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+3000 until end of that battle.

Twilight Baron (Grade 3/Twin Drive!!/10000/Cyber Golem)

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage): When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO](RC): When this unit attacks a vanguard, if you have a «Link Joker» vanguard, this unit gets [Power]+2000 until end of the battle.

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Thpirate

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Envoyé par Thpirate le Lundi 24 Juin 2013 à 19:24


Je vois plus counter blast 1, Soul blast 1, Lock 1 unit adverse.

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YliasterKaito

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Envoyé par YliasterKaito le Mercredi 26 Juin 2013 à 09:13


Pourtant l'Unit dont je parle lock bien tous les Rear-Guards adverses.....

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Envoyé par Dark-Saber le Samedi 29 Juin 2013 à 12:05


C'est toujours pas développé chez nous Vanguard? Ca commence à dater pourtant.

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