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dark57

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Envoyé par dark57 le Lundi 20 Août 2007 à 14:03


Je suis sur un deck d'un personnage de la série et je ne trouve pas de substitue de carte pour ceux ci dessous :

CYBER VARY
Light/Machine/1/0/0
You can choose 1 of the following effects and activate it.
* This can only be activated during the Battle Phase. By removing this card from the game, you will end the Battle Phase and draw 1 card from your deck. This effect can be used on your opponent's turn as well.
* Remove this card and 1 card on your side of the field from the game and draw 2 cards from your deck.
* Remove this card and 1 card on your side of field from the game. Add 1 card from your Cemetery into your hand. The card added into your hand by this effect cannot be used in this turn.(?)}

Armored Cybern
WIND/Machine - Union/4/0/2000
(*Shortened version* rest is the usual union "destroyed by battle" version, as far as I can recognize it)
{This card can be equipped to a "Cyber" Machine-Type monster (only?). Reduce the equipped monster's ATK by 1000 points, to destroy 1 card on your opponent's field.}

CHIMERATECH FORTRESS DRAGON 
Dark/Machine/8/0/0
"Cyber Dragon" + 1 or more Machine-type Monster
{This monster cannot be Special Summoned other than by Fusion Summoning. If this card attacks, do not apply damage calculations. When this card attacks, inflict 400 points of damage to the opposing player. This card can attack a number of times equal to the number of monsters used for its Fusion Materials.}

DIMENSIONAL INDUCED EXPLOSION 
Quick-Play Magic
Return 1 Fusion Monster on your side of the field to the Fusion Deck and activate. Both players Special Summon as many monsters that are removed from the game as they possibly can.

CYBERNETIC ZONE 
Quick-Play Magic
Remove 1 Machine-type Fusion Monster face-up on the field from the game until the End Phase of the activated turn. When the targetted monster has returned to the field, double its attack power. During the Standby Phase of your next turn, destroy the monster targetted by this effect.

CYBERNETIC HIDDEN TECHNOLOGY 
Permanent Trap
Send 1 Machine-type monster with "Cyber" in its name on your side of the field to the Cemetery to destroy 1 of your opponent's attacking monsters. End the Battle Phase in which you used this effect. Send this card and 1 Machine-type monster with "Cyber" in its name to the Cemetery. Destroy 1 monster on your opponent's field.

POWER WALL
Trap card
This can only be activated when you would recieve Battle Damage from a Monster. Send any number of cards from the top of your Deck to the Graveyard. Reduce the amount of Battle Damage you recieve by the number of cards sent to the Graveyard x 100 points.

WARP BEAM
Magic card
Select any number of monsters on your side of the field. Place monsters on your side of the field in the Graveyard equal to the same number of monsters selected besides the selected monsters themselves. During this turn, the ATK of those monsters becomes 600 and they can to attack the opponent's Life Points directly.

SAMSARA DOGMA
Permanent Trap
When this card is activated, declare 1 kind of Type. As long as this card is face-up on the field, all monsters in both player's Graveyard become the Type you declared.


Y a t-il des cartes avec un effet ressemblent à celles si dessus ???

[ Dernière modification par dark57 le 20 aoû 2007 à 14h18 ]

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jinzo000

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Envoyé par jinzo000 le Dimanche 06 Janvier 2008 à 19:23


CYBER VARY
Light/Machine/1/0/0
You can choose 1 of the following effects and activate it.
* This can only be activated during the Battle Phase. By removing this card from the game, you will end the Battle Phase and draw 1 card from your deck. This effect can be used on your opponent's turn as well.
* Remove this card and 1 card on your side of the field from the game and draw 2 cards from your deck.
* Remove this card and 1 card on your side of field from the game. Add 1 card from your Cemetery into your hand. The card added into your hand by this effect cannot be used in this turn.(?)}

Armored Cybern
WIND/Machine - Union/4/0/2000
(*Shortened version* rest is the usual union "destroyed by battle" version, as far as I can recognize it)
{This card can be equipped to a "Cyber" Machine-Type monster (only?). Reduce the equipped monster's ATK by 1000 points, to destroy 1 card on your opponent's field.}

CHIMERATECH FORTRESS DRAGON 
Dark/Machine/8/0/0
"Cyber Dragon" + 1 or more Machine-type Monster
{This monster cannot be Special Summoned other than by Fusion Summoning. If this card attacks, do not apply damage calculations. When this card attacks, inflict 400 points of damage to the opposing player. This card can attack a number of times equal to the number of monsters used for its Fusion Materials.}

tu peux me traduire sa stp

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BeanSoldier

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Envoyé par BeanSoldier le Dimanche 06 Janvier 2008 à 20:55


Je pense que tu vas être content puisque beaucoup des cartes que tu cites sortent chez nous à la fin du mois dans la nouvelle extension (une pure boucherie), Phantom Darkness (PTDN). Leurs effets ont comme toujours été changés pour être plus adapté au jeu lui-même, rendus moins abusés et plus réalistes :

PTDN-JP010
Cyber Vary
LIGHT/Machine - Effect/1/0/0
You can select and activate 1 of the following effects:
- If this card becomes the target of an attack of your opponent's monster, by removing this card from play, draw 1 card and end the Battle Phase.
- Select this card and 1 face-up monster you control and remove them from play. Draw 2 cards .
- Select this card and 1 card in your hand and remove them from play. Return 1 card in your Graveyard to the top of your deck.
Super Rare


PTDN-JP009
Armored Cybern
WIND/Machine - Union/4/0/2000
Oncer per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up "Cyber Dragon" or Fusion monster, that lists "Cyber Dragon" as its Fusion material, on your side of the field as an Equip Magic Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. This effect can only be activated while as equip card, reduce the ATK of the equipped monster by 1000 Points to destroy 1 face-up monster on the field. This effect can only be used once per turn. (1 monster can only be equipped with 1 Union monster at a time. If the monster that this card is equipped to is destroyed, this card is destroyed instead.)
Rare


PTDN-JP051
Dimensional Induced Explosion
Quick-Play Magic
Activate by returning 1 face-up Fusion monster you control to the Fusion deck. Each player select up to 2 of their monsters removed from play, and Special Summon them to their field.
Super Rare


PTDN-JP052
Cybernetic Zone
Quick-Play Magic
Select 1 Machine-Type Fusion Monster you control and remove it from play, until the End Phase of this turn. When that removed Fusion Monster returns to the field , double its ATK. During your next Standby Phase, destroy the Fusion Monster that was targeted by card.


PTDN-JP069
Cybernetic Hidden Technology
Continuous Trap Card
When an opponent's monster declares an attack, by sending 1 face-up "Cyber Dragon" or Fusion Monster, that lists "Cyber Dragon" as a Fusion Material Monster, from your field to the Graveyard, destroy an opponent's attacking monster.
Rare


Pour ce qui est de Chimera Fortress Dragon, on risque malheureusement d'attendre des plombes avant de le voir débarquer, et ya vraiment aucun substitut possible...
Power Wall je vois pas trop comment remplacer non plus, Warp Beam aucune idée et Samsara Dogma non plus (en gros quand la carte existe pas je vois pas quoi... xD)
Disons que comme c'est des cartes qu'ils créent pour la série elle n'ont souvent rien à voir avec des cartes déjà existantes (des similitudes, comme par exemple Samsara Dogma qui est exactement Chirurgie ADN mais pour le Cimetière au lieu du Terrain) et donc c'est vraiment pas évident pour trouver des substituts ^_^"

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