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sered

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Envoyé par sered le Jeudi 22 Janvier 2009 à 08:04


salut mais gens
voici un petit rollong sur shrink

Damage Step - During Damage Calculation



Some effects in the Yu-Gi-Oh! TCG are applied “during damage calculation”. Damage calculation is the portion of the Damage Step during which we determine if our monster will be destroyed by the battle and inflict Battle Damage, if appropriate. Some effects that are applied during damage calculation, like “Honest”, begin a Chain, while Continuous Effects that are applied during damage calculation do not.


We only get one Chain with which to activate effects that are activated during damage calculation. Only effects that are activated during damage calculation and effects that negate them, such as Counter Trap Cards, can be activated at this time. Effects that increase, decrease, halve, double, etc. the ATK and/or DEF of a monster cannot be activated at this time , unless they must specifically be activated during damage calculation. This means that [b} cards like “Shrink”, which are not specifically activated during damage calculation, cannot be activated [/b], while “Injection Fairy Lily’s” effect can be activated.



Any Continuous Effects specific to damage calculation are applied (turn on) before the “during damage calculation” Chain begins, but some can be applied or disappear during the Chain’s resolution if the conditions of the battle change (ATK/DEF change, Life Point change, etc.) After the “during damage calculation” Chain has finished resolving and all appropriate Continuous Effects have been applied, the results of the attack are determined and any resulting Battle Damage is inflicted.



If a monster is destroyed by a card effect during damage calculation (“Divine Wrath”, etc.), any remaining effects on the Chain finish resolving. After the Chain finishes resolving, damage calculation stops. No battle damage is inflicted and neither monster is destroyed by the battle. The monster that is destroyed by a card effect is not considered to have been destroyed by battle, because damage calculation stopped and this determination wasn’t made.



Example 1: Honest and Shrink

Player A has “Blue-Eyes White Dragon” in Attack Position and “Honest” in her hand. Her opponent, Player B, has “Raviel, Lord of Phantasms” in Attack Position and “Shrink” Set in his Spell and Trap Card Zone. Player A attacks Player B’s “Raviel, Lord of Phantasms” with “Blue-Eyes White Dragon”. During damage calculation, Player A activates the effect of “Honest”. Player B cannot chain “Shrink”.



Example 2: Injection Fairy Lily and Rising Energy

Player A has “Dark Magician” in Attack Position and "Rising Energy" set in his Spell and Trap Card Zone. His opponent has “Injection Fairy Lily” in Attack Position. Player A attacks “Injection Fairy Lily” with “Dark Magician”. During damage calculation, Player A’s opponent activates “Injection Fairy Lily’s” effect. Player A cannot chain “Rising Energy” to increase the ATK of “Dark Magician”.



Example 3: Injection Fairy Lily and Divine Wrath

Player A has “Goyo Guardian” in Attack Position and “Divine Wrath” Set in his Spell and Trap Card Zone. His opponent, Player B, has “Injection Fairy Lily” in Attack Position. Player A attacks “Injection Fairy Lily” with “Goyo Guardian”. During damage calculation, “Injection Fairy Lily’s” effect is activated. Player A chains “Divine Wrath” to negate the effect of “Injection Fairy Lily” and destroy it. Damage calculation stops, no Battle Damage is inflicted to Player B’s Life Points, and “Goyo Guardian’s” effect does not activate because “Injection Fairy Lily” was destroyed by the effect of “Divine Wrath” and not by battle. The remainder of the Damage Step continues as normal.



Example 4: Injection Fairy Lily and Skyscraper
Player A has “Skyscraper” in her Field Spell Card Zone and “Elemental Hero Wildedge” in Attack Position. She attacks her opponent’s Attack Position “Injection Fairy Lily”. During damage calculation, her opponent activates “Injection Fairy Lily’s” effect, increasing its ATK to 3400. After “Injection Fairy Lily’s” effect resolves, “Skyscraper’s” Continuous Effect is applied to increase the ATK of “Elemental Hero Wildedge” to 3600.



Example 5: Honest Vs. Honest

Player A has “Honest” in his hand and “D.D. Warrior Lady” in Attack Position. His opponent, Player B, has “Honest” in her hand and “Blue-Eyes White Dragon” in Attack Position. Player A attacks the “Blue-Eyes White Dragon” with “D.D. Warrior Lady”. During damage calculation, he activates the effect of “Honest”. If Player B wants to activate the effect of their “Honest”, they would need to chain it. They cannot wait until after Player A’s “Honest” resolves and start another Chain, because when the current Chain finishes resolving damage will be calculated and the timing to activate the effects of cards like “Honest” will have passed.


(We may have older rulings that don't reflect this. If you think a ruling may contradict this, please send me a PM. It will be more difficult to see your message if you send it via responding to this post.)

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Ben21

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Envoyé par Ben21 le Vendredi 23 Janvier 2009 à 10:34


Oui, malheureusement. Cette règle est à prendre en compte, bien qu'on ne comprenne pas forcément pourquoi on a modifié l'ancienne règle dans ce sens.

Shrink devient nettement moins jouable dans ces conditions.

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Ben21

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Envoyé par Ben21 le Vendredi 23 Janvier 2009 à 10:50


Désolé du double post, mais l'information est assez importante: http://entertainment.upperdeck.com/COMMUNITY/forums/1/1623926/ShowThread.aspx.

Le nouveau rulling sur Shrink n'est pas encore effectif, Curtis Schultz va de nouveau statuer là-dessus.

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