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YliasterKaito

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Envoyé par YliasterKaito le Mercredi 12 Septembre 2012 à 15:41


à mon avis le Number 53 et le Number 92 vont avoir des effets déja de 1 moins cheatés et de 2 il y aura un support correct ou alors ils gardent les mêmes mais seront injouables

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Dark-Saber

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Envoyé par Dark-Saber le Mercredi 12 Septembre 2012 à 20:50


Ils aiment bien rendre leurs cover card injouable en ce moment j'ai l'impression x)

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Thpirate

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Envoyé par Thpirate le Dimanche 16 Septembre 2012 à 22:34


En carte pour l'extention je verrai bien du support pour les bête-Guerrier et les feu. Car l'archétype Flaming star est très peu représenté (1 Tuner, 1 Xyz et 1 Synchro).
Cela pourrait coïncider avec le SD qui sort dans les environs et qui apporte du support feu.
Les voici pour ceux qui ne les connaissent pas :


Flaming Star Marquis - Hoshin

1 FIRE Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. You cannot Special Summon other Level 5 or higher monsters the turn this card is Synchro Summoned.


Flaming Star Master - Choten

This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Warrior-Type monster. When this card is Normal Summoned: You can Special Summon 1 Level 3 FIRE Monster with 200 or less DEF from your Graveyard in face-up Defense Position. Monsters you control, except Beast-Warrior-Type monsters, cannot attack the turn you activate this effect. The effect of "Flaming Star Master - Choten" can only be used once per turn.


Flaming Star Emperor - Choraio

2 Level 3 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 FIRE monster in your Graveyard; add that target to your hand. You cannot Normal or Special Summon a monster with the same name as that target the turn you activate this effect.


En plus ces 3 cartes là pourrait être en import OCG dans cet extention.

[ Dernière modification par Thpirate le 16 sep 2012 à 22h35 ]

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jeremdu74

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Envoyé par jeremdu74 le Dimanche 16 Septembre 2012 à 23:04


Comme par hasard, 2 de ces 3 ont une défense de 200.... cela ne cacherais pas une explosion infernale nan, pas du tout...

[ Dernière modification par jeremdu74 le 16 sep 2012 à 23h05 ]


YliasterKaito

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Envoyé par YliasterKaito le Mercredi 19 Septembre 2012 à 14:35


je vois comme un build flaming star flamvell qui se profile a l'horizon....... xD

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Misterduchaos

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Envoyé par Misterduchaos le Mercredi 19 Septembre 2012 à 14:53


Le 19/09/2012, YliasterKaito avait écrit ...

je vois comme un build flaming star flamvell qui se profile a l'horizon....... xD

laval flamvell et flamibg star

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YliasterKaito

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Envoyé par YliasterKaito le Mercredi 19 Septembre 2012 à 16:22


oui c'est plus correct^^

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Thpirate

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Envoyé par Thpirate le Mercredi 19 Septembre 2012 à 20:14


Les première cartes de l'éditions sont révélé et j'avais raison les flaming star approche avec un bon support (futur méta?)

Cartes confirmé :

ZW - Lightning Blade

Beast/Effect
You can target 1 face-up "Utopia" monster you control; equip this card from your hand or side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, "ZW" cards you control cannot be destroyed by your opponent's card effects. If the equipped monster would be destroyed by a card effect, destroy this Equip Card instead. You can only control 1 "ZW - Lightning Blade".


ZW - Tornado Bringer

Dragon/Effect
You can target 1 face-up "Utopia" monster you control; equip this card from your hand or side of the field to that target. It gains 1300 ATK. While this card is equipped to a monster, the equipped monster cannot be targeted by your opponent's Spells, Traps, or card effects. If the equipped monster would be destroyed by battle, destroy this Equip Card instead. You can only control 1 "ZW - Tornado Bringer"


ZW - Ultimate Shield

Aqua/Effect
When this card is Normal or Special Summoned: You can target 1 of your banished Xyz Monsters; Special Summon that target in face-up Defense Position. You can target 1 "Utopia" monster you control; equip this card you control to that target. It gains 2000 DEF. You can only control 1 "ZW - Ultimate Shield".


Spear Shark

Fish/Effect
When this card is Normal Summoned: Increase the Level of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.


Xyz Remora

Fish/Effect
You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from a monster(s) you control. When you do: Target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot change their battle positions or attack, and they cannot be used as Xyz Materials, except for the Xyz Summon of a WATER monster.


Ancient Shark Hyper Megalodon

Fish/Effect
When this card inflicts Battle Damage to your opponent: You can target 1 monster your opponent controls; destroy it.


Mighty Flaming Star - Hienshaku

Beast-Warrior/Effect
You can Special Summon this card (from your hand) by sending 3 "Flaming Dance" Spell/Trap Cards you control to the Graveyard. When this card is Normal or Special Summoned: Choose 1 "Flaming Dance" Trap Card from your Deck, then Set it in your Spell & Trap Card Zone. The effect of "Mighty Flaming Star - Hienshaku" can only be used once per turn. While this card is face-up on the field, Beast-Warrior-Type monsters cannot be targeted by your opponent's card effects.


Number 92: False Skeletal God Dragon, Heart-eartH Dragon

Dragon/Xyz/Effect
3 Level 9 monsters
This card cannot be destroyed by battle, and any Battle Damage you would have taken involving this card is inflicted to your opponent instead. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent Normal or Special Summoned and Set this turn. If this card is destroyed while it has Xyz Material: Special Summon it from the Graveyard. When you do: It gains 1000 ATK for each card it currently banished.


Number 53: False Skeletal God, Heart-eartH

Fiend/Xyz/Effect
3 Level 5 monsters
Once per turn, when this card is targeted for an attack: This card gains ATK equal to the original ATK of the attacking monster until the End Phase. If this card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is destroyed by a card effect while it has no Xyz Material: You can Xyz Summon 1 "Number 92: False Skeletal God Dragon, Heart-eartH Dragon" from your Extra Deck by using this card from the Graveyard as an Xyz Material.


ZW - Lion Arms

Beast/Xyz/Effect
2 Level 5 monsters
This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW" card from your Deck to your hand. You can target 1 face-up "Utopia" monster you control; equip this card you control to that target. It gains 3000 ATK. During the Battle Phase, if the equipped monster declared an attack: You can send this Equip Card to the Graveyard; during the Battle Phase, the equipped monster can attack once again.


Charging Flaming Star King - Soko

Beast-Warrior/Xyz/Effect
2 Level 4 Beast-Warrior-Type monsters
When this card is Xyz Summoned: Choose 1 "Flaming Dance" Spell/Trap Card from your Deck, then Set it in your Spell & Trap Card Zone. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up non-Beast-Warrior-Type monsters currently on the field, until the end of your opponent's turn. When this card is sent from field to the Graveyard: You can send 3 face-up "Flaming Dance" Spell or Trap Cards you control to the Graveyard; Special Summon 2 Level 4 Beast-Warrior-Type monsters with the same ATK from your Deck.


Extreme Flaming Dance - "Seito"

Banish 7 "Flaming Dance" Spell or Trap Cards from your Graveyard; Special Summon as many "Flaming Star" monsters from your Graveyard as possible, then choose "Flaming Dance" Spell or Trap Cards from your Deck, except "Extreme Flaming Dance - "Seito", equal to the number of monsters Special Summoned by this effect, and Set them in your Spell & Trap Card Zone.


Cartes non confirmées :
Garbage Ogre

Fiend/Effect
You can send this card from your hand to the Graveyard; add 1 "Garbage Lord" from your Deck to your hand. The effect of "Garbage Ogre" can only be activated once per turn.


Garbage Lord

You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material, except for the Xyz Summon of a DARK monster.


Majestic Flaming Star - Suneirin
Beast-Warrior/Effect
Level 4
1800/600
Once per turn, when a "Flaming Dance" Spell/Trap Card is sent to the Graveyard: You can choose 1 "Flaming Dance" Trap Card from your Deck and Set it in your Spell & Trap Card Zone. Once per turn: You can send ? face-up "Flaming Dance" Spell/Trap Card(s) you control to the Graveyard; draw ? card(s).


Dark Flaming Star - Yushi
Beast-Warrior/Effect
Level 4
1600/1200
Once per turn, when this card inflicts Battle Damage to your opponent: You can choose 1 "Flaming Dance" Spell Card from your Deck and Set it in your Spell & Trap Card Zone. Once per turn: You can send 1 face-up "Flaming Dance" Spell/Trap Card you control to the Graveyard to target 1 monster on the field; destroy it.


Great Flaming Star - Hookuei
Beast-Warrior/Effect
Level 3
200/1700
When this card is destroyed by your opponent's card (either by battle or by card effect): You can choose 1 "Flaming Dance" Spell Card from your Deck and Set it in your Spell & Trap Card Zone. While a "Flaming Dance" Spell/Trap Card(s) is face-up on the field, all "Flaming Star" monsters you control gain ?00 ATK and DEF.


Agile Flaming Star - Seivn
Beast-Warrior/Effect
Level 3
200/1?00
When this card is sent from the field to the Graveyard: You can choose 1 "Flaming Dance" Spell Card from your Deck, then Set it in your Spell & Trap Card Zone. While this card is face-up on the field, face-up "Flaming Dance" Spell/Trap Cards cannot be destroyed by card effects.


Minute Flaming Star - Ryushishin
Beast-Warrior/Effect
Level 4
1800/400
Once per turn, when you activate a "Flaming Dance" Spell or Trap Card: You can choose 1 "Flaming Dance" Trap Card from your Deck and Set it in your Spell & Trap Card Zone. Once per turn: You can send 2 face-up "Flaming Dance" Spell/Trap Cards to the Graveyard to target ? "Flaming Star" monster(s) in your Graveyard; Special Summon (it/them?).


Brave Flaming Star - Ensho
Beast-Warrior/Effect
Level 4
Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can choose 1 "Flaming Dance" Spell Card from your Deck and Set it in your Spell & Trap Card Zone. Once per turn: You can send 1 face-up "Flaming Dance" Spell/Trap Card to the Graveyard to target 1 Spell/Trap Card on the field; destroy it.


Flaming Dance - "Phecda"
Spell continous
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior-Type monster from your Deck to your hand. While this card is face-up on the field, Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 "Flaming Dance - "Phecda"" per turn.


Flaming Dance - "Dubhe"
Spell continous
Once per turn, during your Main Phase, you can Normal Summon 1 Beast-Warrior-Type monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) While this card is face-up on the field, Beast-Warrior-Type monsters you control gain 100 ATK.


Flaming Dance - "Merak"

Trap continous
When this card is activated: Target 1 face-up Beast-Warrior-Type monster you control; it gains 1000 ATK until the End Phase. While this card is face-up on the field, Beast-Warrior-Type monsters you control gain 100 ATK.


Flaming Dance - "Megrez"

Trap continous
Activate only during your Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this Main Phase, that monster's effects on the field are negated, and it is unaffected by other card effects. While this card is face-up on the field, Beast-Warrior-Type monsters you control gain 100 ATK.

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YliasterKaito

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Envoyé par YliasterKaito le Samedi 22 Septembre 2012 à 12:10


Le Booster!



sinon Garbage Lord est totalement useless...payer 6000 pour invoquer le No. 53 qui a totalement perdu son intérêt pour invoquer No. 92(doit être détruit par un effet de carte alors qu'il n'a pas d'ORU....)

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Thpirate

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Envoyé par Thpirate le Dimanche 23 Septembre 2012 à 11:14


Bien sur on à tous 6000 lp a payer pour invoquer 1 monstre surtout que maintenant tout le monde joue Warning et Solemn.

Sinon le booster à une tronche sympa

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Dark-Saber

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Envoyé par Dark-Saber le Dimanche 23 Septembre 2012 à 17:49


Oui, il est magnifique au moins mais payer 6000 pour invoquer un monstre c'est juste du suicide. Je pense qu'ils vont modifier tout ça quand même, j'espère.

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tiitiitii

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Envoyé par tiitiitii le Dimanche 14 Octobre 2012 à 17:55


wouais au pire on paye 2000 et pas 6000 hein sauf si je lis tres tres tres mal ... et bien sur les autres on suivis ce qui en fait des commentaires useless . Mais c'est vrai que payez 2000 c'est déja pas mal déja que 2 warning et 1 solemn ca passe tout juste alors la avec lui c'est bon stop .

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chaos_soldier

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Envoyé par chaos_soldier le Mardi 16 Octobre 2012 à 18:56


http://shriek.twoday.net/stories/120172194/

J'aime le Monstre Seigneur Elémentaire FEU s'il se confirme, un p'tit Dino qui a l'effet d'Anneau de Destruction comme on s'y attendait :-D.
Quelques autres trucs de confirmés sur le lien

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Dark-Saber

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Envoyé par Dark-Saber le Mardi 16 Octobre 2012 à 19:05


Le 14/10/2012 à 17:55, tiitiitii avait écrit ...

wouais au pire on paye 2000 et pas 6000 hein sauf si je lis tres tres tres mal ... et bien sur les autres on suivis ce qui en fait des commentaires useless . Mais c'est vrai que payez 2000 c'est déja pas mal déja que 2 warning et 1 solemn ca passe tout juste alors la avec lui c'est bon stop .
 



Si tu avais lu plus attentivement, on parle de l'invocation du number qui recquiert 3 monstres lvl 5. Chez moi 2000 x 3 ça fait 6000 donc oui tu lis très très très mal.

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chaos_soldier

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Envoyé par chaos_soldier le Samedi 15 Décembre 2012 à 01:12


Pas mal de news :
- sur la preview et sa carte promo, ici
- sur le nouvel archétype "Fire Fist", ici.

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