Envoyé par dragon-megarock38 le Samedi 02 Avril 2016 à 10:30 J'ai trouvé ça :
DARK/Winged Beast/Synchro/Effect/12 3000/2000 1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Swell" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters as Material attacks, it gains 3000 ATK during the Damage Step only. source : wikia
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Envoyé par chaos_soldier le Lundi 04 Avril 2016 à 10:17 D/D Savant Thomas Level 8 DARK Fiend-Type Pendulum Effect Monster ATK 1800 DEF 2600 Pendulum Scale: 6 Pendulum Effect: You can only use the Pendulum Effect of “D/D Savant Thomas” once per turn. (1) During your Main Phase: You can activate this effect; Add to your hand 1 face-up “D/D” Pendulum Monster from your Extra Deck. You can only use this Pendulum Effect of “D/D Savant Thomas” once per turn. Monster Effect: You can only use the Monster Effect of “D/D Savant Thomas” once per turn. (1) You can target 1 “D/D” card in your Pendulum Zone; any battle damage your opponent takes becomes halved for the rest of this turn, also destroy it, and if you do, Special Summon in Defense Position 1 Level 8 “D/D/D” monster from your Deck, but its effects are negated this turn.
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Envoyé par Gadget le Lundi 04 Avril 2016 à 11:48 Forbidden Dark Contract with the Swamp King Continuous Spell Card (1) Once per turn: You can Special Summon 1 “D/D/D” monster from your hand in Defense Position, but its effects are negated. (2) Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials(which must include the monster Special Summoned by this card’s (1) effect). (3) Once per turn, during your Standby Phase: Take 2000 damage.
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Envoyé par chaos_soldier le Mardi 05 Avril 2016 à 12:35 TDIL-JP077 Premature Return Normal Trap Card (1) Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon that monster in face-down Defense Position. TDIL-JP028 Tramid Hunter Level 3 EARTH Rock-Type Effect Monster ATK 1400 DEF 1100 (1) During your Main Phase, if there is a face-up Field Spell Card on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) (2) Once per turn, during your opponent’s turn: You can target 1 “Tramid” Field Spell Card you control; send it to the Graveyard, and if you do, activate 1 “Tramid” Field Spell Card from your Deck with a different name from that Field Spell Card (this is a Quick Effect).
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Hors Ligne Membre Inactif depuis le 06/04/2018 Grade : [Kuriboh] Echanges (Aucun) Inscrit le 01/05/2011 | Envoyé par jeremdu74 le Mardi 05 Avril 2016 à 16:39 Premature Return sympa pour relancer la machine Kozmo et faire revenir un Kozmo Dark Destroyer en End Phase =)
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Hors Ligne Membre Inactif depuis le 25/11/2017 Grade : [Kuriboh] Echanges (Aucun) Inscrit le 31/07/2012 | Envoyé par Togechu le Mercredi 06 Avril 2016 à 10:48 Tramid, Tramid, encore du Tramid...
Tramid Dancer Tramid Fortress Tramid Pulse Si on en doutait encore, le thème c'est bien des pyramides qui jouent les Transformers... Et un copain pour l'Homme-Bloc et le Golem en Briques : Block Dragon
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Envoyé par barty le Mercredi 06 Avril 2016 à 19:24 Du Tramid ! On va revoir les Ancient Fairy Dragon au travail .
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Envoyé par chaos_soldier le Jeudi 07 Avril 2016 à 12:14 Performapal Extra Shooter Level 3 DARK Spellcaster-Type Pendulum Effect Monster ATK 800 DEF 1000 Scale: 3 Pendulum Effect: The Pendulum Effect of “Performapal Extra Shooter” can only be used once per turn, and during the turn this effect is activated, you cannot Pendulum Summon. (1) Inflict 300 damage to your opponent for every face-up Pendulum Monster in your Extra Deck. Monster Effect: (1) Once per turn: You can banish 1 monster from your Extra Deck, then target 1 card in either player’s Pendulum Zone; destroy that card, then inflict 300 damage to your opponent. D/D Savant Nikola Level 6 DARK Fiend-Type Pendulum Effect Monster ATK 2000 DEF 2000 Scale: 8 Pendulum Effect: (1) You cannot Pendulum Summon monsters, except “D/D” monsters. This effect cannot be negated. (2) Once per turn: You can discard 1 “D/D/D” monster from your hand, then target 1 Level 6 or lower “D/D” monster you control; that monster gains 2000 ATK and DEF until the end of the turn. Monster Effect: The Monster Effect of “D/D Savant Nikola” can only be used once per turn. (1) If this card in a Pendulum Zone is destroyed: You can target 1 “D/D/D” monster you control; return that monster to your hand, then place up to 2 “D/D” Pendulum monsters from your Extra Deck and place them into your Pendulum Zones. The Pendulum Effects of those cards cannot be activated this turn. Fusion Doom Waltz Normal Trap Card (1) Target 1 “Frightfur” Fusion Monster you control and 1 Fusion Monster the opponent controls; destroy all Special Summoned monsters on the field other than the targeted monsters, then a player whose monsters were destroyed by this effect takes damage equal to the sum of the ATK of the targeted monsters. Performapal Gongcat Level 1 EARTH Beast-Type Pendulum Effect Monster ATK 100 DEF 100 Scale: 2 Pendulum Effect: (1) Once per turn, when an opponent’s monster declares a direct attack: You can activate this effect; you take no battle damage from that attack. Monster Effect: (1) Once per turn, when your monster attacks or is attacked by an opponent’s monster: You can activate this effect; you take no battle damage from that attack. Frightfur Sanctuary Continuous Spell Card Activate this card by discarding 1 card and sending 2 “Frightfur” monsters from your Extra Deck to the Graveyard. (1) All Fusion Monsters you control are treated as “Frightfur” monsters. (2) If this card is sent to the Graveyard: You can target 1 “Frightfur” Fusion Monster in your Graveyard; return it to the Extra Deck. Performapal Barrier Balloon Baku Level 5 EARTH Beast-Type Effect Monster ATK 1000 DEF 2000 The {{(2)}} effect of “Performapal Barrier Balloon Baku” only be used once per turn. (1) During damage calculations when a monster you control battles an opponent’s monster: You can discard this card; you take no damage from that battle. (2) When/If your opponent’s monster attacks you directly while this card is in your Graveyard: You can discard 1 “Performapal” monster; Special Summon this card from your Graveyard. ed Gardna Level 4 FIRE Fiend-Type Effect Monster ATK 0 DEF 2000 (1) When your opponent activates a card or effect while you control a “Red Dragon Archfiend” monster: You can send this card from your hand to the Graveyard; during this turn, monsters you control cannot be destroyed by your opponent’s card effects. Performapal Gumgumutton (or Rubber Mutton) Level 5 EARTH Beast-Type Pendulum Effect Monster ATK 900 DEF 2500 Scale: 1 Pendulum Effect: (1) Once per turn, when one of your monsters attacks or is attacked by an opponent’s monster, you can activate this effect: your monster is not destroyed by that battle. Monster Effect: (1) Once per turn, when one of your monsters attacks or is attacked by an opponent’s monster, you can activate this effect: your monster is not destroyed by that battle. Performapal Bubbulldog Level 6 EARTH Beast-Type Pendulum Effect Monster ATK 2300 DEF 1000 Scale: 5 Pendulum Effect: (1) If 1 or more monsters you control that were Special Summoned from the Extra Deck would be destroyed by battle or card effect, and none of them are Pendulum Monsters, you can destroy this card instead. Monster Effect: (1) When this card is Special Summoned from your Extra Deck: You can activate this effect; this turn, monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects. Master Peace, the True Dracoslayer Level 8 LIGHT Dragon-Type Special Summon Effect Monster ATK 2950 DEF 2950 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters you control (1 “Dracoslayer” and 1 “Dracoverlord”). (1) Once per turn, during either player’s turn, when a card or effect is activated: You can negate that activation. (2) If this card on the field is destroyed by your opponent’s card (by battle or card effect): You can Special Summon 1 “Dracoslayer” monster and 1 “Dracoverlord” monster from your Deck. Agnimazd Vanisher, the True Dracoemperor Level 9 FIRE Wyrm-Type Effect Monster ATK 2900 DEF 1900 You can only use the (1) and (2) effects of “Agnimazd Vanisher, the true Dracoemperor” once per turn, each. (1) During your Main Phase: You can destroy a total of 2 monsters in your hand and/or face-up on your field, including a FIRE monster, and if you do, Special Summon this card from your hand, and if you destroyed 2 FIRE monsters this way, banish 1 monster your opponent controls or in their Graveyard. (2) If this card is destroyed by a card effect: You can add 1 Wyrm-Type monster from your Graveyard to your hand, except a FIRE monster. Joining Forces Normal Trap Card Monsters you control cannot attack your opponent directly during the turn this card is activated. (1) Discard 1 monster, then target 1 face-up monster on the field; its ATK and DEF become equal to the ATK and DEF of the monster discarded to activate this card, until the end of this turn. Assault Blackwing – Sayo the Rainshroud Level 2 DARK Winged Beast-Type Synchro Effect Monster ATK 800 DEF 100 Materials: 1 Tuner + 1 or more non-Tuner monsters (1) If this card is Synchro Summoned using a “Blackwing” monster as Material, it is treated as a Tuner monster while face-up on the field. (2) Up to twice per turn, this card cannot be destroyed by battle. Amaterasu Level 9 LIGHT Fairy-Type Spirit Effect Monster ATK 3000 DEF 3000 Cannot be Normal or Special Summoned. (1) During either player’s turn, when your opponent activates a card or effect that targets this face-down card: You can change this card to face-up Defense Position; draw 1 card. (2) If this card is flipped face-up: Banish all cards on the field (other than this card). (3) During the End Phase, if this card was flipped face-up this turn: Return this card to the hand. Endless Trap Hole Normal Trap Card (1) When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions. Examination Normal Trap Card (1) When an opponent’s monster declares an attack: Look at your opponent’s hand, and if there is a Monster Card in their hand, negate that attack, then discard 1 Monster Card from their hand. Metalphosis Counter Normal Trap Card (1) If a card you control is destroyed (by battle or by card effect): Special Summon 1 “Metalphosis” monster from your Deck. (2) Banish this card from your Graveyard; add 1 face-up “Metalphosis” Pendulum Monster from your Extra Deck to your hand. This effect cannot be activated the turn this card is sent to the Graveyard. Cosmic Cyclone Quick-Play Spell Card (1) Pay 1000 Lp, then target 1 Spell/Trap Card on the field; banish it. Black Dragon Ninja Level 7 DARK Beast-Type Effect Monster ATK 2800 DEF 1600 Cannot be Special Summoned, except by the effect of a “Ninja” monster or “Ninjitsu Art” card. (1) Once per turn, during either player’s turn: You can send from your hand/field to the Graveyard, 1 “Ninja” monster and 1 “Ninjitsu Art” card, then target 1 monster on the field; banish it. (2) If this face-up card leaves the field: Special Summon (all?) monsters banished by this card’s effect to their owner’s field in (Defense Position?). Metamor Formation Field Spell Card (1) “Metalphosis” monsters you control gain 300 ATK and DEF. (2) While you have a “Metalphosis” card in your Pendulum Zone, non-Effect “Metalphosis” monsters you control are unaffected by your opponent’s card effects. Fairy Tail – Shirayuki Level 4 LIGHT Spellcaster-Type Effect Monster ATK 1850 DEF 1000 (1) If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. (2) During either player’s turn, if this card is in your Graveyard: You can banish a total of 7 cards from your hand, field, and/or Graveyard (except this card); Special Summon this card from your Graveyard. Totem Five Level 3 FIRE Rock-Type Effect Monster ATK 500 DEF 200 (1) If you Special Summoned 5 monsters at the same time, including this card: Destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each destroyed. Card of Soul Normal Spell Card You can only activate 1 “Card of Soul” per turn. (1) Look through your Deck, then you can add 1 monster whose ATK and DEF total equal your LP from your Deck to your hand. Electrifying Mustangun Level 4 LIGHT Thunder Special Summon Effect Monster ATK 1600 DEF 1500 Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by a card effect during the Main Phase 1 of a turn you haven’t Special Summoned. (1) Twice per turn, this card cannot be destroyed by battle. (2) Each turn, the turn player can only Special Summon up to the number of times they have attacked that turn. Spoiler complet dispo ici : http://yugioh.wikia.com/wiki/Set_Card_Lists:The_Dark_Illusion_(OCG-JP)
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Envoyé par BalthyPeluche le Jeudi 07 Avril 2016 à 13:02 Rofl le Cosmic Cyclone.
Du coup je vais pouvoir me pencher sur les Metalphosis !
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Hors Ligne Membre Inactif depuis le 06/04/2018 Grade : [Kuriboh] Echanges (Aucun) Inscrit le 01/05/2011 | Envoyé par jeremdu74 le Jeudi 07 Avril 2016 à 13:29 Pour moi, la carte à retenir dans toutes celle-ci est le Master Peace, the True Dracoslayer, une carte à 2950 atk, qui negate une carte par tour, et qui en + étant détruit invoque 2 Dracoslayer/overlod depuis le deck, je trouve ça hyper fort !!
Cosmic Cyclone est sympa, car elle casse les stratégies de certains decks, notamment les deck Pendules. Et Amaterasu est quand même super forte, quand son effet passe =)
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Envoyé par barty le Mercredi 13 Juillet 2016 à 02:35 The Hidden City Field Spell Card When this card is activated: You can add 1 “Subterror” monster from your Deck to your hand. Once per turn: You can change 1 face-down Defense Position “Subterror” monster you control to face-up Attack or Defense Position. Once per turn: when an opponent’s monster declares an attack: You can change 1 face-down Defense Position “Subterror” monster you control to face-up Attack or Defense Position, then you can negate the attack. You can only activate 1 “The Hidden City” per turn. Subterror Behemoth Stalagmo EARTH/Rock Level 10 Flip/Effect 2800/2100 FLIP: You can discard 1 “Subterror” monster, and if you do, draw 2 cards. You can only use this effect of “Subterror Behemoth Stalagmo” once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. Carte promo de l'extension , pour une fois c 'est pas un pendulum : TDIL-ENSP1 Magical Something Level 4 DARK Spellcaster-Type Effect Monster ATK 1800 DEF 1300 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card’s Level is increased by the number of Spell Counters on this card. You can remove 3 Spell Counters from this card, then target 1 Quick-Play Spell Card in your Graveyard; Set that card to your Spell & Trap Zone. You can only use this effect of “Magical Something” once per turn.
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Envoyé par bob24 le Vendredi 22 Juillet 2016 à 09:43 Full The Dark Illusion Spoiler.
Secret Rare (8/8) TDIL-EN046 Nirvana High Paladin TDIL-EN051 Coral Dragon TDIL-EN057 Dark Magical Circle TDIL-EN065 Cosmic Cyclone TDIL-EN066 Pot of Desires TDIL-EN071 Magician Navigation TDIL-EN080 The Forceful Checkpoint TDIL-EN085 The Hidden City Ultra Rare (10/10) TDIL-EN020 Master Peace, the True Dracoslayer TDIL-EN025 True King Agnimazud, the Vanisher TDIL-EN031 Shiranui Solitaire TDIL-EN034 Block Dragon TDIL-EN050 Tyrant Red Dragon Archfiend TDIL-EN076 Floodgate Trap Hole TDIL-EN077 Premature Return TDIL-EN083 Subterror Behemoth Umastryx TDIL-EN084 Subterror Behemoth Stalagmo TDIL-EN086 SPYRAL Super Agent Super Rare (14/14) TDIL-EN017 Magician of Dark Illusion TDIL-EN019 Magician's Rod TDIL-EN030 Triamid Sphinx TDIL-EN032 Toon Dark Magician TDIL-EN035 Amaterasu TDIL-EN037 Spell Strider TDIL-EN049 Assault Blackwing - Onimaru the Divine Thunder TDIL-EN052 Ebon High Magician TDIL-EN054 Luna Light Perfume TDIL-EN060 Metamorformation TDIL-EN061 Metalfoes Fusion TDIL-EN073 Metalfoes Combination TDIL-EN091 Number 81: Superdreadnought Rail Cannon Super Dora TDIL-EN099 Paleozoic Anomalocaris Rare (20/20) TDIL-EN000 Magical Something TDIL-EN005 Performapal Gumgumouton TDIL-EN009 Acrobatic Magician TDIL-EN010 D/D Savant Thomas TDIL-EN023 Metalfoes Goldriver TDIL-EN024 Metalfoes Volflame TDIL-EN028 Triamid Hunter TDIL-EN029 Triamid Master TDIL-EN040 Tuning Gum TDIL-EN043 Metalfoes Adamante TDIL-EN045 Metalfoes Crimsonite TDIL-EN047 Assault Blackwing - Sayo the Rain Hider TDIL-EN058 Illusion Magic TDIL-EN063 Triamid Cruiser TDIL-EN064 Triamid Kingolem TDIL-EN074 Triamid Pulse TDIL-EN082 Subterror Nemesis Warrior TDIL-EN087 SPYRAL Quik-Fix TDIL-EN088 SPYRAL GEAR - Drone TDIL-EN089 SPYRAL GEAR - Big Red Common (48/48) TDIL-EN001 Performapal Bot-Eyes Lizard TDIL-EN002 Performapal Gongato TDIL-EN003 Performapal Extra Slinger TDIL-EN004 Performapal Inflater Tapir TDIL-EN006 Performapal Bubblebowwow TDIL-EN007 Performapal Radish Horse TDIL-EN008 Performapal Life Swordsman TDIL-EN011 D/D Savant Nikola TDIL-EN012 Blackwing - Tornado the Reverse Wind TDIL-EN013 Blackwing - Gofu the Vague Shadow TDIL-EN014 Red Warg TDIL-EN015 Red Gardna TDIL-EN016 Red Mirror TDIL-EN018 Magician's Robe TDIL-EN021 Metalfoes Steelen TDIL-EN022 Metalfoes Silverd TDIL-EN026 Dinomist Ankylos TDIL-EN027 Triamid Dancer TDIL-EN033 Scapeghost TDIL-EN036 Black Dragon Ninja TDIL-EN038 Zap Mustung TDIL-EN039 Totem Five TDIL-EN041 Wrecker Panda TDIL-EN042 Fairy Tail - Snow TDIL-EN044 Metalfoes Orichalc TDIL-EN048 Assault Blackwing - Sohaya the Rain Storm TDIL-EN053 Super Hippo Carnival TDIL-EN055 Frightfur Sanctuary TDIL-EN056 Forbidden Dark Contract with the Swamp King TDIL-EN059 Dark Magic Expanded TDIL-EN062 Triamid Fortress TDIL-EN067 Magical Mid-Breaker Field TDIL-EN068 Card of the Soul TDIL-EN069 Fusion Fright Waltz TDIL-EN070 King Scarlet TDIL-EN072 Metalfoes Counter TDIL-EN075 Destruction Sword Memories TDIL-EN078 Unified Front TDIL-EN079 Pendulum Hole TDIL-EN081 Ninjitsu Art Notebook TDIL-EN090 Heavy Freight Train Derricrane TDIL-EN092 Revolving Switchyard TDIL-EN093 Dragodies, the Empowered Warrior TDIL-EN094 Empowerment TDIL-EN095 Paleozoic Olenoides TDIL-EN096 Paleozoic Hallucigenia TDIL-EN097 Paleozoic Canadia TDIL-EN098 Paleozoic Pikaia
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Vive les mokey-mokey ! un jour les mokey-mokey régneront en maître sur Yugioh! | |
Envoyé par bob24 le Lundi 01 Août 2016 à 09:58 personne a fait la preview ??? haha ^^
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Vive les mokey-mokey ! un jour les mokey-mokey régneront en maître sur Yugioh! | |
Envoyé par dragon-megarock38 le Lundi 01 Août 2016 à 11:12 je vais à mon DC, on me dit, "tu viens faire faire l'avant première?", je leur "ah ya une preview? ya quoi? mouais aller, on va la faire comme ça x)"
Ma conclusion : extension complètement à c**** Mais bien content de récup du BW et le True King Agnimazud, the Vanisher : le "True King" des Fire king Et sinon le tapis on c'est bien marré. Un tapis à gagné pour le joueur ayant fait le plus grand nombre au dé l'emporte (dé 20 face) Le premier du classement commence avec +3 en bonus : il fait 1 Le second du classement continu avec +2 en bonus : il fait 2 Le troisième (moi) du classement lance le dé avec +1 en bonus : je fais 3 Finalement c'est le dernier du classement qui gagne le tapis avec 15
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Hors Ligne Membre Inactif depuis le 06/04/2018 Grade : [Kuriboh] Echanges (Aucun) Inscrit le 01/05/2011 | Envoyé par jeremdu74 le Lundi 01 Août 2016 à 15:12 Perso, une des rares preview que je n'ai même pas eu envie de faire, j'avais vu les cartes foils avant et du coup je n'avais pas trouvé l'extension terrible terrible...
Mais avec un de mes potes, on est quand même allé à notre DC, et dans la voiture je lui dit "bon allé je l'a fait si on est nombreux" ... on arrive, juste 2 personnes ^^ C'était vite décidé du coup, d'autant que mon pote l'a faisait pas. Du coup, pendant qu'on jouait nos vrais decks avec mon pote, la Sneek Peak à côté s'est vite terminée (normal avec 2 personnes ^^) et finalement un des deux joueurs à acheter pleins de boosters TDIL et au final, on a tout raflé les foils avec mon pote. Donc pour une sneek peak pas faite, la journée à été bonne puisque je suis partie du DC avec 1 Pot des Désirs secret, 1 Navigation des Magiciens secret, 1 Stalagmo Subterreur ultra,1 Shiranui Solitaire ultra, le Red Archfiend ultra (sans compter le Dark Law OP01 ulti et le PK Break Sword choppés à côté) =P Mon pote lui à récupéré la magie secret rare pour le Dark Magicien, et il s'est acheté au hasard 2 boosters SHVI = Paresse Amorphage et Winter Cherries ^^ et 2 boosters MVP1 = Blue-eyes Alternatif, la seule carte qu'il voulait du booster Donc tout ça pour dire que même si on ne l'a pas fait, la preview a été très rentable pour nous =D Et Trou Pendule, c'est fort !!!! ^^
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