Cybernetic Revolution sera dans la norme des extension récente (rééditions exclues), elle comportera 60 cartes, dont 4 ultra rares, 7 super rares, 14 rares et 35 communes.
Pochette du booster Yugioh Cybernetic Revolution
La liste des premières cartes de Yu-Gi-Oh Cybernetic Revolution
D'après les photos de l'article publié dans V-Jump et la liste sur OCG (le lien est fournit en sources), voici les premières cartes de la prochaine extension de boosters Yugioh.
- CRV-JP016
Cybernetic Magician
Light/Spellcaster/6/2400/1000
Discard a card from your hand. Until the end of turn, the attack strength of a face-up monster on the field would become 2000.
- CRV-JP022
G Kozaki
Dark/Demon/4/2500/2400
This card is destroy if [Kozaki] is not face-up on the field. When this card is destroy while face-up, the controller of this card would receive damage equal to original attack of this card.
- CRV-JP???
Cyber End Dragon
Light/Machine - Fusion/?/????/????
(This means [Cyber Dragon] would be in this set also)
[Pas d'image]
- CRV-JP037
Power Bond
Magic - Normal
Put Fusion material of a Fusion monsters from hand and/or field into Graveyard, special summon a Machine sub-type Fusion monster. The original attack strength of the monster special summon would be doubled. At the end of turn this card is activate, the player who activate this card would receive damages equal to the original attack strength of the special summoned monster. (This special summon would be treated as Fusion Summon)
Ultra Rare
- CRV-JP039
Miracle Fusion
Magic - Normal
Remove the Fusion materials of a Fusion monster from your field and/or Graveyard from the game, special summon a Fusion monster with [E-Hero] in its name from your Fusion deck. (This special summon would be treated as Fusion Summon)
- CRV-JP???
Skyscraper
Magic - Field
????
[Pas d'image]
- CRV-JP058
Conscription Order
Trap - Normal
Turn the top card on opponent's deck over. If the card is a monster card that can be Normal Summon, Special Summon that monster onto your field. Otherwise, add that card into opponent's hand.
- CRV-JP059
Dimensional Wall
Trap - Normal
This card can only be activate when your opponent declare attack. The battle damages done in this battle to you would done to opponent instead.
Sources: Spikes & Baron Duel Monster Comet, news 43 et http://www.geocities.jp/ocg_card_5021/list405.html