Spoiler complet de Force of the Breaker

Posté le Vendredi 27 Avril 2007 à 03:16 par Rob (32705 lectures)

Voici le Spoiler complet de Force of the Breaker (Force du destructeur), qui comportera 60 nouvelles cartes conçues pour répondre aux désirs que formulent les joueurs depuis longtemps....
Les raretés du booster Yugioh Force of the Breaker : Ultimate Rare (11)
    [*]Gem Beast Sapphire Pegasus (FOTB-JP007) [*]Volcanic Devil (FOTB-JP008) [*]E-HERO Captain Gold (FOTB-JP014) [*]Demon God Enrise (FOTB-JP021) [*]Demon God Nohrerath (FOTB-JP022) [*]Demon God Invishil (FOTB-JP023) [*]Wind Emperor Riser (FOTB-JP026) [*]Fire Soul (FOTB-JP031) [*]Rare Value (FOTB-JP033) [*]Blaze Cannon Trident (FOTB-JP041) [*]Flashing Barrier - Shining Force (FOTB-JP055)
Ultra Rare (4)
    [*]Gem Beast Sapphire Pegasus (FOTB-JP007) [*]Volcanic Devil (FOTB-JP008) [*]Elemental Hero Captain Gold (FOTB-JP014) [*]Rare Value (FOTB-JP033)
Super Rare (7)
    [*]Demon God Enrise (FOTB-JP021) [*]Demon God Nohrerath (FOTB-JP022) [*]Demon God Invishil (FOTB-JP023) [*]Riser the Wind Monarch (FOTB-JP026) [*]Fire Soul (FOTB-JP031) [*]Blaze Cannon Trident (FOTB-JP041) [*]Flashing Barrier - Shining Force (FOTB-JP055)
Rare (14)
    [*]Gem Beast Topaz Tiger (FOTB-JP004) [*]Volanic Bullet (FOTB-JP009) [*]Volcanic Edge (FOTB-JP012) [*]Gravekeeper's Commander (FOTB-JP015) [*]Warrior of Atlantis (FOTB-JP016) [*]Killersaurus (FOTB-JP017) [*]Envoy of Sky Zeradias (FOTB-JP018) [*]General Demon (FOTB-JP019) [*]Harpy Queen (FOTB-JP020) [*]Goegoe the Chivalrous Ninja Thief (FOTB-JP024) [*]Iron Axe of Good Fortune(FOTB-JP037) [*]Rainbow Ancient City - Rainbow Ruin (FOTB-JP045) [*]Induced Summon (FOTB-JP046) [*]Fire Wall (FOTB-JP060)
Spoiler: toutes les cartes du booster Force of the Breaker FOTB-JP001 Gem Beast Ruby Carbuncle LIGHT/Angel - Effect/3/300/300 When this card is Special Summoned, you can Special Summon as many "Gem Beast" monsters from your Magic & Trap Card Zones as possible. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a Permanent Magic Card. FOTB-JP002 Gem Beast Amethyst Cat EARTH/Beast - Effect/3/1200/400 This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a Permanent Magic Card. FOTB-JP003 Gem Beast Emerald Turtle WATER/Aqua - Effect/3/600/2000 Once per turn, you can change 1 monster on your side of the field that has attacked this turn to Defense Position. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a Permanent Magic Card. FOTB-JP004 Gem Beast Topaz Tiger EARTH/Beast - Effect/4/1600/1000 If this card attacks, this card gains 400 ATK during the Damage Step. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a Permanent Magic Card. Rare FOTB-JP005 Gem Beast Amber Mammoth Earth/Beast/4/1700/1600 When a monster that includes [Gem Beast] in its card name on your side of the field is targeted for an attack, you can change the attack target of that attack to this card. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a Permanent Magic Card. FOTB-JP006 Gem Beast Cobalt Eagle Wind/Bird/4/1400/800 Once per turn, you can return a card with [Gem Beast] in its name on your side of the field to the top of your deck. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a Permanent Magic Card. FOTB-JP007 Gem Beast Sapphire Pegasus WIND/Beast - Effect/4/1800/1200 When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Gem Beast" monster from your hand, Deck, or Graveyard face-up in 1 of your Magic & Trap Card Zones; it is treated as a Permanent Magic Card. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a Permanent Magic Card. Ultra/Ultimate Rare FOTB-JP008 Volcanic Devil FIRE/Pyro - Effect/8/3000/1800 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 face-up "Blaze Cannon - Trident" on your side of the field to the Graveyard. While this card is face-up on the field, your opponent can only designate this card as an attack target and your opponent must attack with all of his/her monsters. When this card destroys a monster by battle and sends it to the Graveyard, destroy all monsters on your opponent's side of the field. Inflict 500 damage to your opponent for each monster destroyed by this effect. Ultra/Ultimate Rare FOTB-JP009 Volcanic Bullet Fire/Pyro/1/100/0 When this card is in your graveyard, pay 500 lifepoints to add 1 [Volcanic Bullet] from your deck to your hand. This effect can only be activated once per turn during your Main Phase. Rare FOTB-JP010 Volcanic Buckshot Fire/Pyro/Effect/2/500/0 When this card is sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points. By sending 2 [Volanic Buckshoot] from your Deck or Hand when this card is sent to the Graveyard by a card that includes [Blaze Cannon] in its card name, you can destroy all of your opponent's monsters. FOTB-JP011 Volcanic Revolver Fire/Pyro/3/1200/600 When this card is destroy as result of battle, you can choose a [Volcanic] monster from your deck and put it to the top of your deck. FOTB-JP012 Volcanic Edge FIRE/Pyro - Effect/4/1800/1200 Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn. Rare FOTB-JP013 Volcanic Hammer Fire/Pyro/5/2400/1500 For each monster with [Volcanic] in its name in your Graveyard, inflict 200 points of damage to the opponent. This effect can only be activaed once per turn. If this effect was activated, this card cannot attack this turn. FOTB-JP014 E-HERO Captain Gold Light/Warrior - Effect/4/2100/800 By discarding this card from your hand to the Graveyard, add 1 "Skyscraper" card from your Deck to your hand. If there is no "Skyscraper" on the field, this face-up card on the field is destroyed. Ultra Rare/Ultimate Rare FOTB-JP015 Gravekeeper's Commander Earth/Spellcaster/4/1600/1500 By discarding this card from your hand to the Graveyard, add 1 [Necrovalley] card from your Deck to your hand. Rare FOTB-JP016 Warrior of Atlantis Water/Aqua - Effect/4/1900/1200 By discarding this card from your hand to the Graveyard, add 1 "A Legendary Ocean" card from your Deck to your hand. Rare FOTB-JP017 Killersaurus Earth/Dinosaur/4/1800/1100 By discarding this card from your hand to the Graveyard, add 1 [Jurassic World] card from your Deck to your hand. Rare FOTB-JP018 Envoy of Sky Zeradias Light/Angel - Effect/4/2100/800 By discarding this card from your hand to the Graveyard, add 1 "The Sanctuary in the Sky" card from your Deck to your hand. If there is no "The Sanctuary in the Sky" on the field, this face-up card on the field is destroyed. Rare FOTB-JP019 General Demon Dark/Demon - Effect/4/2100/800 By discarding this card from your hand to the Graveyard, add 1 "Pandemonium" card from your Deck to your hand. If there is no "Pandemonium" on the field, this face-up card on the field is destroyed. Rare FOTB-JP020 Harpy Queen Wind/Winged-Beast/4/1900/1200 Discard this card from your hand. Add 1 [Harpy Hunting Grounds] from your deck into your hand. This card’s card name is treated as [Harpy Lady] as long as its on the field or in the Cemetery. Rare FOTB-JP021 Demon God Enrise LIGHT/Angel – Effect/8/2400/1500 This card cannot be Normal Summoned. This card cannot be Special Summoned except by removing 3 LIGHT Angel-Type monsters and 1 DARK Demon-Type monster from your Graveyard from the game. You can remove a face-up monster on the field from play. If the effect is activated, this card cannot attack during this turn. This effect cam only be activated once per turn. Super Rare/Ultimate Rare FOTB-JP022 Demon God Nohrerath DARK/Demon – Effect/8/2400/1500 This card cannot be Normal Summoned. This card cannot be Special Summoned except by removing 3 DARK Demon-Type monsters and 1 LIGHT Angel-Type monster from your Graveyard from the game. By paying 1000 Lifepoints send all cards in both players hands and on the field to the Graveyard, afterwards draw 1 card. Super Rare/Ultimate Rare FOTB-JP023 Demon God Invishil EARTH/Angel – Effect/6/2200/1600 This card cannot be Special Summoned. When this card is Tribute Summoned, it receives it's effect according to the monster that was tributed: - LIGHT Angel-Type: If this card is face-up on the field, the effects of Magic Cards are negated. - DARK Demon-Type: If this card is face-up on the field, the effects of Trap Cards are negated. Super Rare/Ultimate Rare FOTB-JP024 Goegoe the Chivalrous Ninja Thief Wind/Warrior/4/1500/1000 When your opponent has 5 card or more in his/her hand, when this card deal battle damage to your opponent's lifepoint, randomly discard 2 cards from your opponent's hand. Rare FOTB-JP025 Barrier Art Master - Meikou Light/Magician/4/1700/600 Offer this card as a Tribute. Destroy one face-up Premanent Magic or Trap Card on the field. FOTB-JP026 Wind Emperor Riser WIND/Bird – Effect/6/2400/1000 When this card is successfully Tribute Summoned, return 1 card on the field to the top of the owner’s deck. Super Rare/Ultimate Rare FOTB-JP027 Plate Crusher Earth/Rock/3/1400/300 Send 1 Face-Up Continuous Magic or Continuous Trap card from your field to Graveyard. Deal 500 damages to opponent. This effect can be use up to 2 times per turn. FOTB-JP028 Dweller in the Leyline Earth/Dragon/3/1500/700 For each face-up Continuous Magic Card on your Magic and Trap Card Zone, increase this card's ATK strength by 300 points. FOTB-JP029 Magna Slash Dragon Light/Dragon/6/2400/1200 Send 1 face-up Continuous Magic Card from your field to the Graveyard. Destroy 1 Magic or Trap card on your opponent's field. FOTB-JP030 Gravi Crush Dragon Dark/Dragon/6/2400/1200 Send 1 face-up Continuous Magic Card from your field to the Graveyard. Destroy 1 monster on your opponent's field. FOTB-JP031 Fire Soul Normal Magic Card Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Then, inflict damage to your opponent equal to half that monster's original ATK. Your monsters cannot attack this turn. FOTB-JP032 Gem Guidance Magic - Normal When there's 2 or more [Gem Beast] cards in your Magic & Trap card zone, special summon a [Gem Beast] monster from your deck. FOTB-JP033 Rare Value Normal Magic Card Activate only if there are at least 2 "Gem Beast" monsters in your Magic & Trap Card Zones. Your opponent selects 1 "Gem Beast" monster from your Magic & Trap Card Zones. Send the selected monster to the Graveyard, and draw 2 cards. Ultra/Ultimate Rare FOTB-JP034 Gem Blessing Normal Magic Card Select up to 2 "Gem Beast" monster in your Graveyard. Treat the selected cards as Permanent Magic Cards and place them in your Magic & Trap Cards zone. FOTB-JP035 Gem Abundance Magic - Normal Send 4 [Gem Beast] from your Magic & Trap Card zones to your Graveyard to activate this card's effect. Send all cards on the field to the Graveyard. Afterwards, equal to the amount of cards sent from the opponent's field to the Graveyard, Special Summon that amount of monster with [Gem Beast] from your Graveyard onto your field. FOTB-JP036 Gem Contract Magic - Normal Special Summon 1 monster card from your Magic & Trap Card Zone that includes [Gem Beast] in its name. FOTB-JP037 Iron Axe of Good Fortune Magic - Equipment Increase the equipped monster's ATK strength by 500. When this card is destroyed by your opponent's card effect when this card is face-up and is send to the Graveyard, draw 1 card from your own deck. FOTB-JP038 Tornado Magic - Quickplay This card can only be activated when there are 3 or more cards in your opponent's Magic & Trap Card Zone. Destroy 1 card on your opponent's Magic & Trap Card Zone. FOTB-JP039 Crazy Fire Instant Magic Card Pay 500 Life Points. Destroy 1 "Blaze Cannon" card on the field, and then destroy all monsters on the field. Then, Special Summon 1 "Crazy Fire Token" (Pyro-Type/FIRE/Level 3/ATK 1000/DEF 1000) in Attack Position. Your monsters cannot attack this turn. FOTB-JP040 Blaze Cannon Permanent Magic Card Send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard to destroy 1 monster on your opponent's side of the field. Your monsters cannot attack this turn if you activate this effect. FOTB-JP041 Blaze Cannon - Trident Permanent Magic Card Send 1 face-up "Blaze Cannon" from your side of the field to the Graveyard to activate this card. Send 1 Pyro-Type monster from your hand to the Graveyard to destroy 1 monster on your opponent's side of the field, and inflict 500 damage to your opponent. Your monsters cannot attack this turn if you activate this effect. Super Rare/Ultimate Rare FOTB-JP042 Field Barrier Magic - Continuous Field Magic Card that is on the field cannot be destroyed. Field Magic Card cannot be activated. There can only be one of this card to be activated on the field. FOTB-JP043 A - Cell Multiplication Device Permanent Magic Card During your Stand-by Phase, place one A-Counter on one face-up monster on your opponent's field. FOTB-JP044 Different Realm Space – A-Zone Magic - Field When a monster on your opponent's field battles with a monster on your field with [Alien] in its name, decrease the ATK and DEf strength of your opponent's monster by 300 during damage step. FOTB-JP045 Ancient Rainbow City - Rainbow Ruin Field Magic Card This card accumulates effects according to the number of "Gem Beast" monsters in your Magic & Trap Card Zones. At least 1: This card cannot be destroyed by effects that destroy Magic Cards. At least 2: Once per turn, you can halve the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters. At least 3: Send 1 "Gem Beast" monster from your side of the field to the Graveyard to negate the activation and the effect of a Magic or Trap Card and destroy it. At least 4: Once per turn, during your Main Phase, you can draw 1 card. 5: Once per turn, during your Main Phase, you can Special Summon 1 "Gem Beast" monster from your Magic & Trap Card Zones. Rare FOTB-JP046 Induced Summon Normal Trap Card Activate only when a monster is Special Summoned to your opponent's side of the field. Both players can Special Summon 1 Level 4 or lower monster from their respective hands. FOTB-JP047 Last Resort Normal Trap Card Activate only when your opponent declares an attack. Activate 1 "Ancient Rainbow City - Rainbow Ruin" from your Deck. At that time, if there is a face-up Field Magic Card on your opponent's side of the field, your opponent draws 1 card. FOTB-JP048 Gem Prayer Normal Trap This card can only be activated by sending a [Gem Beast] in your Magic & Trap Card Zone to the Graveyard. Destroy 1 card on your opponent's side of the field. FOTB-JP049 Volcanic Charge Trap - Normal Return 3 monster cards with [Volcanic] in its name from your Graveyard to your Deck. FOTB-JP050 Demonic Dealings Normal Trap Card You can only activate this card when your opponent activates a Magic Card and by paying 1000 Life Points. Your opponent randomly discards one card from his hand. FOTB-JP051 Central Breakthrough Trap - Normal When this card is activated, select 1 face-up monster with [The Six-Warmasters] in its name on your field. During the battle phase when this card is activated, when the selected monster destroys an opponent's monster as a result of battle, monster on your field with the name [Great Shogun Shien] and [The Six-Warmasters] can attack your opponent's lifepoint directly. FOTB-JP052 Ultimate Last Stand Normal Trap Card You can only activate this card by paying Life Points until your Life Points are 100. Special Summon as much as possible monster with [The Six-Warmasters] in their name from your graveyard to your side of the field (monster with the same name up to one time only). Also, you cannot summon monster with the same name as already existing monster on your side of the field. FOTB-JP053 Primer of the Chivalrous Thief Normal Trap Card You can only activate this card when your opponent has 5 or more cards in his hand. Your opponent randomly discards one card from his/her hand. FOTB-JP054 Secrets of the Chivalrous Thief Trap - Normal Choose a face-up Normal Monster to activate this card. When the chosen card inflicts battle damage to your opponent during this turn, your opponent randomly discard 2 cards from his/her hand. FOTB-JP055 Flashing Barrier - Shining Force This card can only be activated when there are 3 or more cards on your opponent's field that is in Face-Up Attack Position, and when an opponent's monster attacks. Destroy all your opponent's monsters in Attack Position. Ultimate Rare/Super Rare FOTB-JP056 Hustling Goblin Trap - Continuous When a monster on your side of the field deal battle damage to your opponent's lifepoint, return 1 card from your opponent's Magic & Trap Card Zone to the owner's hand. FOTB-JP057 Hustling Zombie Trap - Continuous When a monster on your side of the field deal battle damage to your opponent's lifepoint, send 1 card from your opponent's Graveyard to the bottom of your opponent's deck. FOTB-JP058 Group Hypnosis Trap - Continuous Can be activated when a monster with [Alien] in its name is on your side of the field. Choose up to 3 monsters on your opponent's side of the field with A-Counters on them and gain control of them. This card is destroyed at the End Phase of the activated turn. FOTB-JP059 Gem Flash Energy Trap - Continuous During each of your Standby Phases, inflict damage to your opponent's Life Points equal to the number off face-up Permanent Magic cards on the field x300. FOTB-JP060 Fire Wall Trap - Continuous By removing 1 FIRE-Type monster from your Graveyard when an opponent's monster attacks the player directly, that monster's attack is negated. Pay 500 Life Points during your Standby Phase. You must pay or this card is destroyed. Rare source

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