Spoiler Officiel du SD6 Magiciens Yu-Gi-Oh

Posté le Vendredi 16 Septembre 2005 à 22:44 par Yami-Duellist (39737 lectures)

Ca faisait un petit bout de temps qu'on l'attendait: voici la liste du Structure Deck Yugioh 6: Deck de Structure Magicien.
Deck de Structure "Le Jugement du Magicien" à 12 euro ! Cliquez-ici !!! Ventes de Cartes à l'unité : Cliquez-ici !!!

Le spoiler complet de ce Structure Deck 6 Yu-Gi-Oh

SD6-JP001 Black Executioner Dark/Spellcaster/7/2500/2100 This card cannot be Normal Summoned. This card can only be Special Summoned by sacrificing a [Black Magician] on your field. When this card is face-up on the Field, for each Normal Magic activate by any player, opponent receive 1000 damages. Ultra Rare SD6-JP002 Magical Beast - Cerberus Light/Spellcaster/4/1400/1400 Whenever a Magic card is activate, put a Magic counter on this card. For each Magic Counter on this card, increase this card's attack strength by 500. When this card battles, remove all Magic Counters on this card at the end of battle phase. SD6-JP003 Black Magician Dark/Spellcaster/7/2500/2100 Normal Monster SD6-JP004 Gemini Elf Earth/Spellcaster/4/1900/900 Normal Monster SD6-JP005 Saint Magician Light/Spellcaster/2/300/400 Reverse: Choose a Magic card from your Graveyard and put it into your hand. Cette carte est en double exemplaire dans le deck de structure Yugioh 6 SD6-JP006 Skilled Black Magician Dark/Spellcaster/4/1900/1700 Whenever you or your opponent activate a Magic card, put a Magic counter onto this card (to the maximum of 3). You may sacrifice this card when there're 3 Magic counters on this card, and special summon a [Black Magician] from your hand, deck, or Graveyard. Cette carte est en double exemplaire dans le deck de structure Yugioh 6 SD6-JP007 Apprentice Magician Dark/Spellcaster/2/400/800 When this card is successfully Summon, Reverse Summon, or Special Summon, put a Magic counter onto a face-up card on the field that Magic counter can be put on. When this card is destroy as a result of battle, you can choose a Spellcaster sub-type monsters with Level 2 or less and set it onto your field. Cette carte est en double exemplaire dans le deck de structure Yugioh 6 SD6-JP008 Chaos Magician Light/Spellcaster/6/2400/1900 Negate all effect of effect monster cards that target this card. SD6-JP009 Magical Knight - Breaker Dark/Spellcaster/4/1600/1000 When this card is successfully summon, put a Magic counter onto this card (to the maximum of 1). For each Magic counter on this card, increase this card's attack strength by 300. Also, remove a Magic counter on this card to destroy a Magic/Trap card on the field. SD6-JP010 Royal Magical Library Light/Spellcaster/4/0/2000 Whenever you or your opponent activates a Magic card, put a Magic Counter onto this card (to maximum of 3). Remove 3 Magic Counters on this card, draw a card from your deck. SD6-JP011 Tsukuyomi ("Moon Diviner") Dark/Spellcaster - Spirit/4/1100/1400 This card cannot be Special Summon. Return this card to its owner's hand during the End Phase of the turn this is Summoned or Reversed. When this card is successfully Summoned or Reverse, choose a face-up monster on the field and change it to face-down defense mode. SD6-JP012 Chaos Sorcerer Dark/Spellcaster/6/2300/2000 This card cannot be Normal Summoned. Remove a Light and a Dark Main-type monster from your Graveyard from the game to special summon this card. During your turn, you may choose to remove a face-up monster on the field from the game. If you use this effect, this card cannot attack that turn. SD6-JP013 White Magician - Pikeru Light/Spellcaster/2/1200/0 At your Standby Phase, add lifepoints equal to number of monsters on your field * 400. SD6-JP014 Blood Magician - Magician of Purgatory - Fire/Spellcaster/4/1400/1700 Whenever a Magic Counter is activate, put a Magic counter onto this card. Remove any number of Magic counters on this card, destroy a face-up monster on the field with attack strength lower than number of Magic counters removed * 700. SD6-JP015 Black Magician - Kuran Dark/Spellcaster/2/1200/0 During your standby phase, do damage to your opponent equal to the number of monsters on opponent's field * 300. SD6-JP016 Magician of Chaining Attack Dark/Spellcaster/4/1600/1200 When this card is face-up on your field, when you activate a Normal Magic card, do 400 damages to opponent. SD6-JP017 Magic Blast Magic - Normal This card can only be activate if there's a Spellcaster sub-type monster on your field. For each Spellcaster sub-type monster on your field, do 200 damages to opponent. When this card is in your Graveyard, you may put this card into your hand instead of drawing a card from your deck during your draw phase. SD6-JP018 Cyclone Magic - Quickplay Destroy 1 Magic or Trap card on the field. SD6-JP019 Apostle of Genocide Magic - Normal Destroy 1 face-down monster and remove it from game. If that monster is a Reverse effect monster, each player verify their opponent's deck, and remove all monsters with the same name as the removed monster from game. Each player shuffle their deck afterward. SD6-JP020 Early Burial Magic - Equipment Pay 800 Life Points. Choose a monster in your Graveyard and special summon it to the field in attack mode, and equip this card to it. When this card is destroy, destroy the equipped monster. SD6-JP021 Sealing Swords of Light Magic - Normal All monsters on opponent's field would change to face-up position. After this card is activate, this card would stay on the field for 3 turns (counting opponent's turn). When this card is on the field, monsters on opponent field cannot declare attack. SD6-JP022 Power of Magicians Magic - Equipment For each cards in your Magic/Trap zone, increase the attack and defense strength of the equipped monster by 500. SD6-JP023 Heavy Storm Magic - Normal Destroy all Magic and Trap cards on the field. SD6-JP024 Diffusion Wave Magic - Normal Pay 1000 Life Points. Choose a Spellcaster sub-type monster on your field with level 7 or higher. During this turn, only the chosen Monster is allowed to attack, and it can attack each of your opponent's monsters once. The effects of effect monsters destroyed in attack by this way are not activated. SD6-JP025 Reload Magic - Quickplay Shuffle your hand into the deck. Then draw cards equal to the number you shuffled in. SD6-JP026 Black Magic Magic - Normal This card can only be activated when [Black Magician] is face-up on the field. Destroy all opponent's Magic and Trap cards on the field. SD6-JP027 Magic Absorption Magic - Continuous Whenever a Magic card is played, you gain 500 lifepoints. SD6-JP028 Lightning Vortex Magic - Normal Discard one card from your hand, destroy all opponent's face-up monsters on the field. SD6-JP029 Dimensional Magic Magic - Quickplay This card can only be activate when there's a face-up Spellcaster sub-type on your field. Sacrifice a monster on your field, special summon a Spellcaster sub-type monster from your hand. Afterward, you can destroy a monster on the field. Cette carte est en double exemplaire dans le deck de structure Yugioh 6 SD6-JP030 Magic Box of Death Magic - Normal Destory one monster on opponent's field, gave the control of one of your monster to your opponent. SD6-JP031 Nightmare Steel Cage Magic - Normal All Monster cannot attack for next 2 turns (counting opponent's turn). After 2 turns, this card is destroyed. SD6-JP032 Cry of the Living Dead Trap - Continuous Choose a monster in your Graveyard, and special summon it in attack mode. When this card leaves the field, destroy that monster. When that monster is destroy, destroy this card. SD6-JP033 Eight Type Anti-Magic Multi-boundary Trap - Counter Choose 1 of the following effects and activate it. - Negate and destroy a Magic card that chooses 1 Monster on the field as its target. - Discard 1 Magic card from your hand, negate and destroy the activation and effect of a Magic card and destroy it. SD6-JP034 Pitch-Black Power Stone Trap - Continuous After activation, put 3 Magic counters onto this card. Once during your turn, you may move a Magic counter on this card to "another card that Magic counter can be put onto". When there're no Magic counters on this card, destroy this card. SD6-JP035 Divine Judgment Trap - Counter Discard one card from your hand, negate an effect activation of an effect monster and destroy that monster. SD6-JP036 Magic Cylinder Trap - Normal Negate the attack of an opponent's monster, do damages to opponent's lifepoints equal to the atack strength of that monster. Voila, comme annoncé on retrouve breaker et dimension magic ainsi que magic cylinder et quelques autres cartes. Ce sera donc un deck basé sur le Black Magician.

Les news précédentes sur ce deck de structure Magicians 6

Pour consulter les news précédentes sur ce deck, visitez les liens ci-dessous (ils comportent les images du deck, des cartes exclusives etc...) Deck de Structure Magicien: SD6 imminent écrite le Vendredi 09 Septembre 2005 à 11:58 Structure Deck 6 Magiciens - Première approche écrite le Mardi 23 Août 2005 à 00:37

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