Posté le Jeudi 02 Décembre 2004 à 22:00 par Yami-Sonic (46774 lectures)
Ne vous y méprenez pas, la mascotte de l'affiche est bel et bien le héros de Yu-Gi-Oh Genex, mais les booster Yu-Gi-Oh Flaming Eternity ne dépendent aucunement de lui. Passons maintenant au contenu en images
Ultimate Rare (11):
Ultra Rare (4):
Super Rare (7):
Rare (14):
FET-JP001
Spaceman
Bow
Water/Fish/4/1700/1500
FET-JP002
God
Dragon - Ragnarok
Light/Dragon/4/1500/1000
FET-JP003
Combating
Nezumi - ??
Earth/Beast/3/1200/0
FET-JP004
Armored
Beetle Knight
Earth/Insect/4/1900/1500
FET-JP005
Phoenix
God of Nephthys
Fire/Bird/8/2400/1600
When this
card is destroy by card effect, during your next standby
phase, you may special summon this card to the field.
If you do, destroy all Magic/Trap cards on the field.
Ultra
Rare/Ultimate Rare
FET-JP006
Guarding
Hand of Nephthys
Wind/Spellcaster/2/600/600
Sacrifice
two monster on your field including this card to special
summon a [Phoenix God of Nephthys] from your hand/deck
to the field.
FET-JP007
Ultimate
Insect LV5
Wind/Insect/5/2300/900
When this card
is special summon by the effect of [Ultimate Insect
LV3], when this card is face-up on the field, the attack
strength of all opponent's monsters is decrease by 500.
During your Standby Phase, you may sacrifice this card
to special summon a [Ultimate Insect LV7] from your
hand or deck. (Except on the turn which this card being
Normal Summon, Special Summon, or Reverse)
Rare
FET-JP008
Silent
Swordsman LV5
Light/Warrior/5/2300/1000
This card
are not affect by effect of opponent's Magic card. When
this card successfully direct attack your opponent's
lifepoints, during your next standby phase, put this
face-up card to Graveyard to special summon a [Silent
Swordsman LV7] from your hand or deck.
Ultra Rare/Ultimate
Rare
FET-JP009
Earth
Emperor - Grandmargu
Earth/Rock/6/2400/1000
When
this card is successfully sacrifice Summon, destroy
a face-down card on the field.
Super/Ultimate Rare
FET-JP010
Element
Valkyrie
Light/Angel/4/1500/1200
When a monster
have the following main-type is on the field, this card
gains the effect:
Fire: Increase this card's attack
strength by 500.
Water: This card's control cannot
be change.
FET-JP011
Element
Devil
Dark/Demon/4/1500/1200
When a monster have
the following main-type is on the field, this card gains
the effect:
- Earth: Negate the effect of effect
monsters this card destroy
- Wind: When this card
destroy an opponent's monster as a result of battle,
this card can attack one more time.
FET-JP012
Serious
Gilpanda
Earth/Beast/4/1000/800
When this card
is face-up on the field, whenever a Beast sub-type monster
is destroy, this card's attack strength is increase
by 500.
FET-JP013
Matatabi
Cat
Earth/Beast/2/0/500
When another Beast sub-type
monster is face-up on your field, this card cannot be
target of battle. Once during your turn, you may choose
a face-up monster on opponent's field and lower it's
defense strength to 0 until the end of turn.
FET-JP014
Animal
King - Behemoth
Earth/Beast/7/2700/1500
You may
sacrifice only one monster to sacfifice summon this
card, if you do, this card original attack strengths
would become 2000. When this card is successfully Sacrifice
Summon, for each monster you sacrifice to summon this
card, return a Beast sub-type monsters from your Graveyard
to your hand.
Super Rare/Ultimate Rare
FET-JP015
Bighorn
Mammoth
Earth/Beast/5/2000/1000
When this card
is face-up on the field, the opponent's monster which
just cannot attack during the turn it is Normal Summoned,
Special Summoned, or Reverse Summoned cannot attack.
Rare
FET-JP016
Kangaroo
Champ
Earth/Beast/4/800/700
This monster that
battle this card would change to defense mode after
Damage Step.
FET-JP017
Hyena
Earth/Beast/3/1000/300
When
this card is destroy as a result of battle, special
summon a [Hyena] from your deck. Shuffle your deck afterward.
FET-JP018
Blade
Rabbit
Earth/Beast/2/400/300
When this card is
change from attack mode to defense mode, destroy an
opponent's monster on the field.
FET-JP019
Artificial
Dog - Maron
Light/Machine/4/1000/1000
When this
card is destroyed and sent to Graveyard as a result
of battle, both player lost 500 lifepoints. When this
card is destroy and sent to Graveyard by any means other
than battles, your opponent lose 1000 lifepoints.
FET-JP020
Blood
Magician - Magician of Purgatory -
Fire/Spellcaster/4/1400/1700
Whenever
a Magic card is activate, put a Magic counter on this
card. Remove Magic counters on this card, destroy a
face-up monster on the field with attack strength less
than the number of counters removed *700
Super Rare/Ultimate
Rare
FET-JP021
Sage
- Keiroon
Earth/Beast-Warrior/4/1800/1000
Discard
a Magic card from your hand. Destroy a Magic/Trap card
on the field. This effect can only be activate once
per turn.
Rare
FET-JP022
Swordmaster
- Naked Gearfreed
Light/Warrior/7/2600/2200
This
card cannot be Normal Summon. This card can only be
special summon by the effect of [Restraint Removal].
Whenever this card is equipped with equipment Magic
card, destroy an opponent's monster on the field.
Ultra
Rare/Ultimate Rare
FET-JP023
Heavy
Armored Warrior - Ben Kai
Dark/Warrior/4/500/800
Other
than normal attack, for each Equipment equipped on this
card, this card can attack one more time.
FET-JP024
Resident
of Darkness - Shadow Killer
Dark/Demon/4/1400/200
When
your opponent have monster in defense mode, this card
can attack opponent directly.
Rare
FET-JP025
Sentry
Golem
Earth/Rock/4/800/1800
Once during your main
phase you may flip this card to face-down defense mode.
When this card is successfully Reverse Summon, return
one monster to owner's hand.
FET-JP026
Raging
Bull Ogre
Earth/Beast-Warrior/4/1200/1200
Flip
a Coin and guess. If it's correct, do 1000 damages to
your opponent. If it's wrong, do 1000 damages to yourself.
This effect can only be activate once per turn.
FET-JP027
Fusion
Spellborn Creature - Light
Light/Rock/3/1000/1600
This
card can be substitution of a Fusion Material. Other
Fusion Material cannot be other substitution of Fusion
Material. You can sacrifice this card and another Fusion
Material monster on the field to special summon a Light
main-type Fusion Monster.
FET-JP028
Fusion
Spellborn Creature - Dark
Dark/Rock/3/1000/1600
This
card can be substitution of a Fusion Material. Other
Fusion Material cannot be other substitution of Fusion
Material. You can sacrifice this card and another Fusion
Material monster on the field to special summon a Dark
main-type Fusion Monster.
FET-JP029
Fusion
Spellborn Creature - Earth
Earth/Rock/3/1000/1600
This
card can be substitution of a Fusion Material. Other
Fusion Material cannot be other substitution of Fusion
Material. You can sacrifice this card and another Fusion
Material monster on the field to special summon a Earth
main-type Fusion Monster.
FET-JP030
Tornado
Young Priest
Wind/Angel/4/1500/1600
When this
card is sacrifice as a result of sacrifice summon for
a Wind Main-type monster, this card count as 2 sacrifice.
FET-JP031
Ruler
of Flame
Fire/Pyro/4/1500/1600
When this card
is sacrifice as a result of sacrifice summon for a Fire
Main-type monster, this card count as 2 sacrifice.
FET-JP032
Flame
Bird
Fire/Bird/4/1000/800
When a Bird sub-type
monsters on your field is destroy, this card's attack
strength would be increase by 500.
FET-JP033
Rescue
Cat
Earth/Beast/4/300/100
Sacrifice this card
from the field to Graveyard, special summon 2 Beast
sub-type monsters with level 3 or less from your deck
to your field. The monster special summon by this effect
would be destroy at the end of turn.
FET-JP034
Brain
Jacker
Dark/Demon/2/200/900
Flip: This card would
become a Equipment Card, and equip on an opponent's
monsters. You gain control that monster, and during
each opponent's standby phase, he gain 500 lifepoints.
Rare
FET-JP035
Gatling
Dragon
Dark/Machine - Fusion/8/2600/1200
[Revolver
Dragon] + [Blowback Dragon]
Flip a coin 3 times.
For each head result, destroy a monster on the field.
This effect can only be activate once during your Main
Phases.
Ultra/Ultimate Rare
FET-JP036
Dragon
Majin - King Dragoon
Light/Spellcaster - Fusion/7/2400/1200
[Lord
of Dragon - Dragon Ruler] + [God Dragon - Ragnarok]
Your
opponent cannot activate effect of Magic, Trap, or monster
that target Dragon sub-type monsters. Once during your
turn, you may special summon a Dragon sub-type monster
from your hand.
Super/Ultimate Rare
FET-JP037
Feathers
of Phoenix God
Magic - Normal
Discard one card
from your hand, return one card from your Graveyard
to the top of your deck
Super/Ultimate Rare
FET-JP038
Poison
Fang
Magic - Continuous
Whenever a Beast sub-tpe
monster does battle damages to your opponent's lifepoints,
your opponent take 500 lifepoint damages.
FET-JP039
Magic
Absorption
Magic - Continuous
Whenever a Magic
card is played, you gain 500 lifepoints.
Rare
FET-JP040
Lightning
Vortex
Magic - Normal
Discard one card from your
hand, destroy all opponent's face-up monsters on the
field.
Super Rare/Ultimate Rare
FET-JP041
Death
Meteor
Magic - Normal
Do 1000 damages to your
opponent's lifepoints. This card cannot be activate
if
your opponent's lifepoints is 3000 or less.
FET-JP042
Sealing
Swords of Darkness
Magic - Continuous
When this
card is activate, all opponent's monster would turn
to face-down defense mode. Also, when this card is face-up
on the field, opponent's monster cannot change its mode.
Destroy this card at the end of second End Phase
Rare
FET-JP043
Spiral
Spearshot
Magic - Continuous
Whenever your [Dark
Knight - Gaia], [Swift Dark Knight - Gaia], or [Dragon
Knight - Gaia] attack a monster in defense mode, if
the attack is more than the defense strength, do battle
damages equal to the difference to opponent's lifepoints.
When [Dragon Knight - Gaia] does battle damages to your
opponent as a result of this effect, draw 2 cards from
your deck, then discard one card from your hand.
Rare
FET-JP044
Restraint
Removal
Magic - Normal
Sacrifice a [Iron Knight
- Gearfreed] on your field. Special Summon a [Swordsmaster
- Naked Gearfreed] from your hand or deck.
FET-JP045
Centrifugal
Separated Field
Magic - Field
Whenever your Fusion
monster is destroy and sent to Graveyard by effet of
cards, choose one of that Fusion monster's Fusion material,
and special summon it to your field.
FET-JP046
Contract
of Fulfillment
Magic - Equipment
Pay 800 lifepoints.
Choose a Ritual monster card in your Graveyard and special
summon it to the field in attack mode, and equipped
this card on it. If this card is destroyed, so is the
equipped monster.
FET-JP047
Re-Fusion
Magic
- Equipment
Pay 800 lifepoints. Choose a Fusion monster
card in your Graveyard and special summon it to the
field in attack mode, and equipped this card on it.
If this card is destroyed, so is the equipped monster.
FET-JP048
Hundred
Beasts Stampede
Magic - Quickplay
The attack strength
of all Beast sub-type monsters on your field would be
increase by number of Beast sub-type monster on your
field * 200 until the end of turn.
FET-JP049
Cross
Counter
Trap - Normal
When a monster in defense
mode is attack, and the defending strength of the defending
monster is higher than the attack of the attacking monster,
double the Battle Damage. Destroy the attacking monster
after damage step.
FET-JP050
Pole
Position
Trap - Continuous
When this card is face-up
on the field, the monster card on the field with highest
attack strength cannot be affect by the effect of Magic
cards. If [Pole Position] leaves the field, destroy
the face-up monster with the highest attack strength.
FET-JP051
Punishment
Game!
Trap - Normal
Whenever your opponent's had
four cards in his/her hand, choose one of the following
effect and activate:
- Your opponent cannot draw
in his/her next draw phase
- Your opponent cannot
activate Magic/Trap during this turn.
Rare
FET-JP052
Scaring
Roar
Trap - Normal
Your opponent cannot declare
attack during this turn.
FET-JP053
Explosive
Wind of Phoenix Wing
Trap - Normal
Discard one
card from your hand, return a card on opponent's field
to the top of his/her deck.
FET-JP054
Goblin
Managment Expert
Trap - Normal
Draw card equal
to number of [Goblin Managment Expert] in your Graveyard
plus one. Then choose one card in your hand and return
it to the bottom of your deck.
FET-JP055
Cattle
Mutilation
Trap - Normal
Return a Beast sub-type
monster from your field to your hand. Special Summon
a monster from your hand with the same level as that
monster.
FET-JP056
Headquarters
Assault
Trap - Normal
Choose a monster on your
field to activate this card. Destroy that monster, put
the top 2 cards in your opponent's Deck to Graveyard.
Rare
FET-JP057
D.D.
Dynamite
Trap - Normal
For each opponent's monsters
remove from game, do 300 damages to his/her lifepoints
FET-JP058
Deck
Destruction Virus of Magic
Trap - Normal
Sacrifice
a Dark main-type monster with 2000 attack strength or
higher on your field. After the activation, look at
opponent's field and hand, and for 3 of opponent's turn,
reveal the card opponent draw, if it's a monster with
attack strength of 1500 or less, destory that card.
Super
Rare/Ultimate Rare
FET-JP059
Elemental
Burst
Trap - Normal
Sacrifice one EACH of monster
with Wind, Water, Fire, and Earth, destroy all opponent's
card on the field.
FET-JP060
Coercive
Safety Agreement
Trap - Normal
Discard one card
from your hand. Until the end of the turn, Trap cards
cannot be activate.
Rare
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