Spoiler Power Of The Duelist / Puissance du Duelliste

Posté le Dimanche 14 Mai 2006 à 21:57 par Yami-Duellist (19412 lectures)

Après le début de spoiler POTD-JP voici le spoiler complet du booster Power ot the Duelist.

Les raretés du booster Yugioh POTD-JP

Ultimate Rare (11): Neospacian Aqua Dolphin (003) Neospacian Flare Scarab (004) Neospacian Black Panther (005) D-Hero Doubleguy (012) D-Hero Dogmaguy (014) Ultimate Tyranno (020) E-Hero Aqua Neos (031) E-Hero Flare Neos (032) E-Hero Black Neos (033) Chimeratech Over Dragon (034) Super Vehicroid - Jumbo Drill (036) Ultra Rare (4): E-Hero Aqua Neos (031) E-Hero Flare Neos (032) E-Hero Black Neos (033) Chimeratech Over Dragon (034) Super Rare (7): Neospacian Aqua Dolphin (003) Neospacian Flare Scarab (004) Neospacian Black Panther (005) D-Hero Doubleguy (012) D-Hero Dogmaguy (014) Ultimate Tyranno (020) Super Vehicroid - Jumbo Drill (036) Rare (14): Submarineroid (008) D-Hero Dashguy (017) Alien Warrior (027) Alien Mother (028) Space Beast Gangil (029) Calling Magic (039) Overload Fusion (042) Cyclone Blade (043) Future Fusion (044) Neospace (046) Dark City (048) D-Chain (050) Super Charge (056) Cyber Summon Blaster (057)

Spoiler: toutes les cartes du booster Power of the Duelist

POTD-JP001 E-Hero Neos Light/Warrior/7/2500/2000 Normal Monster POTD-JP002 Sabersaurus Earth/Dino/4/1900/500 Normal Monster POTD-JP003 Neospacian Aqua Dolphin Water/Warrior/3/600/800 Discard a card from hand. Look at opponent's hand and choose a monster card from it. When you have a monster on your field with higher attack strength than the chosen monster, destroy the chosen monster and do 500 damages to opponent. When you don't have a monster on your field with attack strength higher than that monster, you receive 500 damages. This effect can only be activate once per turn. Super Rare POTD-JP004 Neospacian Flare Scarab Fire/Insect/3/500/500 Increase this card's attack strength equal to number of Magic/Trap cards on opponent's field x400. Super Rare POTD-JP005 Neospacian Black Panther Dark/Beast/3/1000/500 You can choose a face-up monster on opponent's field. As long as this card is face-up on your field, this card would be treated as same name as the chosen monster, and get the effect of the chosen monster until End Phase of the turn. This effect can only be activate once per turn. Super Rare POTD-JP006 C Dolphina (Cacoon Dolphina) Water/Fish/2/400/600 When [Neospace] is one the field, you may sacrifice this card to special summon a [Neospacian Aqua Dolphin] from your hand or deck. POTD-JP007 Stargazer Bird - Laris Wind/Bird/3/800/800 This card's attack strength is increase by the level of opponent's monster battling with this card * 200 during damage step. When this card attack at the end of Damage Step remove this card from the game, and put it to your field in face-up attack mode at the beginning of battle phase of your next turn. POTD-JP008 Submarineroid Water/Machine/4/800/1800 This card can attack opponent directly. If so, the battle damages done to opponent would equal to this card's original attack strength. Also, you may switch this card's mode to defense mode at the end of Damage Step. Rare POTD-JP009 Kyuukyuuroid Earth/Machine/3/300/1200 When a monster with [Roid] in its name would add to your hand from Graveyard, you may special summon that monster. POTD-JP010 Decoyroid Wind/Machine/2/300/500 When this card is face-up on the field, opponent cannot choose another face-up monster as target of attack other than [Decoyroid]. POTD-JP011 Rescueroid Fire/Machine/6/1600/1800 When this card is face-up on the field, when a monster with [Roid] in its name on your field is destroy as result of battle and sent to Graveyard, you may return it to your hand. POTD-JP012 D-Hero Doubleguy Dark/Warrior/6/1000/1000 This card cannot be special summon. This card can attack twice in a battle phase. When this card is destroy, at your next Standby Phase, you may special summon 2 "Doubleguy Token" (Dark/Warrior/4/1000/1000) onto your field. Super/Ultimate Rare POTD-JP013 D-Hero Defendguy Dark/Warrior/4/100/2700 When this card is in face-up defense mode during Standby Phase of opponent's turn, opponent player draw a card. POTD-JP014 D-Hero Dogmaguy Dark/Warrior/8/3400/2400 This card cannot be Normal Summon. This card cannot be special summon other than by sacrificing 3 monsters on your field including one with [D-Hero] in its name. When this card successfully special summon, during the standby phase of opponent's next turn, half opponent's lifepoints. Super/Ultimate Rare POTD-JP015 D-Hero Daggarguy Dark/Warrior/3/300/600 Discard this card from your hand. Until the end phase of this turn, increase the attack strength of a monster on your field with [D-Hero] in its name by 800. This effect can also be use during opponent's Battle Phase. POTD-JP016 D-Hero Doomguy Dark/Warrior/4/1000/1000 When this card is destroy as result of battle and sent to Graveyard, at your next Standby Phase, special summon a monster with [D-Hero] in its name from your Graveyard other than [D-Hero Doomguy]. POTD-JP017 D-Hero Dashguy Dark/Warrior/6/2100/1000 Sacrifice a monster from your field, increase this card's attack strength by 1000 until end phase of the turn. This effect can only be used once per turn. When this card attack, switch it to defense mode at the end of battle phase. When this card is in Graveyard, during draw phase only once you can reveal a monster card you draw and special summon it. Rare POTD-JP018 Dark Ptera Wind/Dino/3/1000/500 When this card is send to Graveyard from the field outside of destroy as result of battle, return this card into owner's hand. POTD-JP019 Dark Stego Earth/Dino/4/1200/2000 When this card is chosen as target of attack by opponent's monster, switch this card to defense mode. POTD-JP020 Ultimate Tyranno Earth/Dino/8/3000/2200 At the beginning of your Battle Phase when this card is in attack mode, this card must attack each opponent's monster once at the beginning. Super Rare POTD-JP021 Miracle Jurassic Egg Earth/Dino/4/0/2000 When this card is face-up on your field, this card cannot be remove from the game. Also, when a Dino sub-type monster is send to Graveyard, put 2 counters on this card. Sacrifice this card, special summon a Dino sub-type monster with level equal to or less than the number of counters on this card from your deck. POTD-JP022 Baby Ceratosaurus Earth/Dino/2/500/500 When this card is sent to Graveyard by effect, choose a Dino sub-type monster with level 4 or less from your deck and special summon it onto your field. POTD-JP023 Baytron Water/Reptile/6/2400/1000 Whent this card attack a monster in defense mode, and the attack strength is higher than that defense strength, do battle damages to opponent equal to the difference. POTD-JP024 Alien Grey Light/Reptile/2/300/800 Reverse: Choose a face-up monster on opponent's field, and put a "A Counter" on it. When monsters with "A Counter" battle with a monster with [Alien] in its name, the attack and defense strength of that monster is decreased by 300 for each "A Counter" on it. Also, when this card is destroy in battle while it's reverse, draw a card from your deck. POTD-JP025 Alien Skull Wind/Reptile/4/1600/1800 You may sacrifice a monster on opponent's field with level of 3 or less to special summon this card on opponent's field. When this monster is special summon this way, you can't normal summon this turn, and put a "A Counter" on this card when it's special summon. When monsters with "A Counter" battle with a monster with [Alien] in its name, the attack and defense strength of that monster is decreased by 300 for each Alien Counter on it. POTD-JP026 Alien Hunter Water/Reptile/4/1600/800 When this card destroy a monster with "A Counter(s)" as a result of battle, this card can attack one more time continuously. POTD-JP027 Alien Warrior Earth/Reptile/4/1800/1000 When this card is destroy as a result of battle, put 2 "A Counters" on the monster that destroy this card. When monsters with "A Counter" battle with a monster with [Alien] in its name, the attack and defense strength of that monster is decreased by 300 for each "A Counter" on it. Rare POTD-JP028 Alien Mother Dark/Reptile/6/2300/1500 When this card destroy a monster with "A Counter(s)" as a result of battle, special summon that monster to your field at the end of Battle Phase. All monsters that are special summon this way are destroyed when this card leaves the field. Rare POTD-JP029 Space Beast Gangil Light/Reptile/7/2600/2000 If you sacrifice monster originally owned by opponent on your field, you can only sacrifice one monster to summon this card. Once during your turn, you may put an "A Counter" on a monster on opponent's field. When monsters with "A Counter" battle with a monster with [Alien] in its name, the attack and defense strength of that monster is decreased by 300 for each "A Counter" on it. Rare POTD-JP030 Disk Musuki Light/Machine/5/1000/2000 When this card is face-up on the field, instead of drawing a card in draw phase, you may select a card with [Alien] in its name from your deck and put it into your hand. POTD-JP031 E-Hero Aqua Neos Water/Warrior - Fusion/7/2500/2000 [E-Hero Neos] + [Neo Spacian Aqua Dolphin] This card is special summon by returning the above monsters on your field to deck (The card [Fusion] is not required). Discard a card from your hand to destroy a card on opponent's hand randomly. This effect can only be used once per turn. Return this card to your Fusion Deck at End Phase. Ultra/Parallel Rare POTD-JP032 E-Hero Flare Neos Fire/Warrior - Fusion/7/2500/2000 [E-Hero Neos] + [Neo Spacian Flare Scarab] This card is special summon by returning the above monsters on your field to deck (The card [Fusion] is not required). The attack strength of this card is increase by the number of Magic and/or Trap card on the field *400. Return this card to your Fusion deck at End Phase. Ultra/Parallel Rare POTD-JP033 E-Hero Black Neos Dark/Warrior - Fusion/7/2500/2000 [E-Hero Neos] + [Neo Spacian Black Panther] This card is special summon by returning the above monsters on your field to deck (The card [Fusion] is not required). You may choose a face-up effect monster on the field. As long as this card is face-up on your field, the effect of that monster is negated until it leaves the field (Only 1 monster can be select). Return this card to your Fusion deck at End Phase. Ultra/Parallel Rare POTD-JP034 Chimeratech Over Dragon Dark/Machine - Fusion/9/?/? [Cyber Dragon] + One of more Machine sub-type monster(s) This card can only be special summon by Fusion summon. When this card is successfully Fusion Summon, send all cards on your field except this card into Graveyard. The original attack and defense strength of this card is equal to the number of monsters you used to Fusion summon this card *800. This card can attack a number of opponent's monsters equal to the number of card you use to Fusion Summon this card. Ultra/Parallel Rare POTD-JP035 Reskyuukyuuroid Fire/Machine - Fusion/6/2300/1800 [Rescueroid] + [Kyuukyuuroid] This card cannot be Special Summon outside of Fusion Summon. When a monster on your field is destroy as result of battle and send to Graveyard, you may special summon that monster to your field in defense mode. This effect can only be used once per turn. POTD-JP036 Super Vehicroid - Jumbo Drill Earth/Machine - Fusion/8/3000/2000 [Steamroid] + [Submarineroid] + [Drillroid] You can only use the above monsters when you Fusion Summon this card. When this monster attack a monster in defense mode, and the attack strength of this card is greater than the defense strength of that monster, do battle damage to opponent equal to the difference. POTD-JP037 Contact Magic - Normal Send all monster cards with [C] (Cacoon) in its name to Graveyard, special summon a monster card that is mention in those card(s) from your hand or deck. POTD-JP038 Fake Hero Magic - Normal Special Summon a monster with [E-Hero] in its name from your hand. That monster cannot attack, and return it to your hand at the End Phase of that turn. POTD-JP039 Calling Magic Magic - Normal When this card is destroy by opponent's Magic/Trap card effect while set and sent to Graveyard, choose a Quickplay Magic card from your deck, reveal it, and set it onto your field. Rare POTD-JP040 Vehicroid Connection Zone Magic - Normal Send from your hand and/or field all monster cards requied for a Fusion monster to Graveyard, and special summon a Fusion monster with [Vehicroid] in its name from your Fusion deck. The monster card special summon by this card cannot be be destroy by effect of Magic, Trap, and effect monster, and its effect cannot be negate. (This special summon is treated as Fusion Summon) POTD-JP041 D-Spirit Magic - Normal When there's no monster with [D-Hero] in its name on your field, you may special summon a monster with [D-Hero] in its name from your hand that is level 4 or less. POTD-JP042 Overload Fusion Magic - Normal From your field and/or Graveyard, remove from game all monster cards required for a Fusion monster card, and special summon a Dark main-type, Machine sub-type Fusion monster from your Fusion deck. (This special summon is treated as Fusion Summon) Rare POTD-JP043 Cyclone Blade Magic - Equipment This card can only be equipped on a monster with [D-Hero] in its name. When the equipped monster attack, at the end of Damage Step destroy a Magic/Trap card on the field. Rare POTD-JP044 Future Fusion Magic - Continuous Choose Fusion materials from your deck for a Fusion monsters and send them to Graveyard, and choose a Fusion monster from your Fusion deck. At the 2nd of your Standby Phase after this card is activate special summon that Fusion monster onto your field (this special summon is treated as Fusion Summon). When this card is not on the field, destroy that monster. When that monster is destroy, destroy this card. Rare POTD-JP045 Common Soul Magic - Continuous Choose a face-up monster on the field to activate. special summon a monster with "N" (Neospacian) in its name from your hand to that monster's controller's field. The attack strength of the chosen monster would be increase by the attack strength of that "N" monster. When this card leaves the field, return the monster with "N" (Neospacian) in its name special summon by this card into your hand. POTD-JP046 Neospace Magic - Field Increase the attack strength of [E-Hero Neos] and Fusion monsters with [E-Hero Neos] as Fusion material by 500. The Fusion monsters with [E-Hero Neos] as Fusion material can be not put back into deck at End Phase. Rare POTD-JP047 Mausoleum of Deceased Emperor Magic - Field Both players can pay lifepoints equal to the number of monsters need for sacrifice summon *1000, and Normal Summon that monster without sacrificing. POTD-JP048 Dark City Magic - Field When monsters with [D-Hero] in its name attack and the attack strength of the attacking monster is less than the attack strength of the attacking target monster, the attack strength of the attacking monster is increase by 1000 during Damage Calculation. Rare POTD-JP049 Destiny Mirage Trap - Normal This card can be acitvate when a monster with [D-Hero] in its name on your field is destroy by opponent's card effect and sent to Graveyard. Special Summon to your field all monster with [D-Hero] in its name that are destroyed and sent to Graveyard during this turn. POTD-JP050 D - Chain Trap - Normal This card would become an equipment card with that increase the attack strength by 500, and equipped on a monster with [D-Hero] in its name on your field. When the eqiupped monster destroy an opponent's monster as result of battle, do 500 damage to opponent. POTD-JP051 Mystery Circle Trap - Normal Send any number of monsters on your field to Graveyard to activate. Choose a monster with [Alien] in its name with level total equal to the levels of the monsters send to Graveyard from your deck and special summon it. If you fail to summon, you lose 2000 lifepoints. POTD-JP052 Dividing Path of Destiny Trap - Normal Both player flip a coin, when its head increase the lifepoint by 2000, when its tail decrease the lifepoint by 2000. POTD-JP053 Shot from beyond Atmosphere Trap - Normal Send a monster with [Alien] in its name on your field to Graveyard. Destroy a Magic/Trap card on the field. POTD-JP054 Imperial Overtax Trap - Normal This card can be activate during opponent's Standby Phase. Randomly choose a card in opponent's hand and confirmed it. When a card with same name as the chosen card is summon or activate before the End Phase of your next turn, do 1000 damages to opponent. If didn't summon or activate, you receive 1000 damages. POTD-JP055 Wonder Garage Trap - Normal When this card is destroy and send to Graveyard while set, you may special summon a monster with [Roid] in its name with level 4 or less from hand. POTD-JP056 Super Charge Trap - Normal This card can only be activate when one of your Machine sub-type monster with [Roid] in its name is attacked by opponent's monster. Draw 2 card. Rare POTD-JP057 Cyber Summon Blaster Trap - Continuous Whenever you successfully special summon a Machine sub-type monster, deal 300 damages to opponent. POTD-JP058 Fossil Excavation Trap - Continuous Discard a card from your hand. Choose a Dino sub-type monster from your Graveyard and special summon it. The effects of the monster special summon this way would be negate. When this card is not on the field, destroy that monster. When that monster is destroy destroy this card. POTD-JP059 Synthetic Angel Trap - Continuous Whenever you activate a Counter Trap, special summon a [Synthetic Angel Token] (Light/Angel/1/300/300). POTD-JP060 Brainwash Ray Trap - Continuous Choose a monster on opponent's field with "A Counter" on it and gain control of it. During each of your End Phase, remove an Alien counter from that monster. If all Alien counters on that controlled monster are remove or when that monster is destroy, destroy this card. Confirmé sur Duel Monster Comet

Ajouter un commentaire

Vous n'êtes pas connecté ! connectez-vous ou inscrivez-vous pour poster un commentaire