Spoiler du booster Yu-Gi-Oh Elemental Energy

Posté le Lundi 20 Juin 2005 à 19:56 par Yami-Duellist (8375 lectures)

Voici le spoiler de la nouvelle série Elemental Energy, le prochain booster qui suivra Cybernetic Revolution toutes rééditions exclues. Comme son nom le laisse entendre, Elemental Energy est une extension ayant pour thème principal les Elemental Hero. Attention: cette liste est tirée du dessin animé et n'est surement pas la vraie liste, on peut donc la considérer comme un FAKE!

Le spoiler des boosters Yugioh Elemental Energy

Hydrogedon Attrib: Water Group: Aqua/Effect Level: 4 ATK: 1600 DEF: 1000 If this monster destroyes an opponent's monster as a result of battle, you can Special Summon 1 "Hydrogedon" from your Deck. Oxygedon Attrib: Wind Group: Aqua/Effect Level: 4 ATK: 1800 DEF: 800 If this card is destroyed as a result of Battle from a FIRE monster, inflict 800 points of damage to both player's Life Points. Water Dragon Attrib: Water Group: Aqua/Effect This monster can only be Special Summoned by the effect of "Bonding H20". Once per turn during your Main Phase, you can decrease the ATK of all FIRE or Pyro-Type monsters on the field to 0. When this card is destroyed, you can Special Summon 2 "Hydrogedon" and 1 "Oxygedon" from your Graveyard. Bonding H20 Group: Spell Card Icon: Normal Offer 2 "Hydrogedon" and 1 "Oxygedon" on your side of the field as a tribute to Special Summon 1 "Water Dragon" from your hand or Deck. Carbonedon Attrib: Earth Group: ?/Effect Level: 3 ATK: ? DEF: 600 Tribute this card to Special Summon 1 "Hyozanryu" from your hand. Magnet Warrir Sigma Plus Attrib: Earth Group: Rock/Effect Level: 4 ATK: 1800 DEF: 1500 If this card is in battle with another Plus Monster that battle is negated. If a Minus Monster is on your side of the field, those monsters must always attack. Magnet Warrior Sigma Minus Attrib: Earth Group: Rock/Effect Level: 4 ATK: 1500 DEF: 1800 If this card is in battle with another Minus Monster that battle is negated. If a Plus Monster is on your side of the field, those monsters must always attack. Magnet Warrior Omega Minus Attrib: Earth Group: Rock/Effect Level: 4 ATK: 1900 DEF: 1600 If this minus monster is in battle with another Minus Monster that battle is negated. If a Plus Monster is on your side of the field those monsters must always attack. Super Conductive Warrior Linear Magnum Plus Minus Attrib: Earth Group: Rock/Effect Level: 8 ATK: 2700 DEF: ? This mosnter can only be Special Summon by sending 1 monster with Minus in its card name and 1 monster with Plus in its card name from your hand to the Graveyard. Increase the ATK of this card by half the ATK of 1 monster on the field. If this minus monster is in battle with another Minus Monster that battle is negated. If a plus monster is on the field, those monsters must always attack. Magnet Force Minus Group: Trap Card IcoN: Continuous When this card is activated it is then treated ans an Equip Spell Card and equipped to 1 face-up monster. The Equipped Monster then becomes treated as a Minus Monster. If in battle with the same monster, their battle is neageted. If the Equipped MOnster is in Battle with a Plus Monster, that monster must battle with it. 10,000 Gauss Group: Trap Card Icon: Normal You can only activate this card if you have a monster with Plus in its card name and a monster with Minus in its card name on yoru sie of the field. Decrease the ATK of 1 monster on the field in attack position and on the opponent's field by 800 points. Magnet Conductor Plus Group: Spell Card Icon: Normal Place 1 Plus Monster from you Gravyard to your hand. Power Off Group: Spell Card Icon: Quick-Play Place 1 Special Summoned Plus Minus monster into the Graveyard. Special Summon the original monsters used to Special Summon it. Elemental Hero Edgeman Attrib: Earth Group: Warrior/Effect Level: 7 ATK: 2600 DEF: 1600 When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Elemental Hero Mudballman Attrib: Earth Group: Warrior/Fusion Level: 6 ATK: 1900 DEF: 3000 "Elemental Hero Bubbleman" + "Elemental Hero Clayman" Effect Unknown Elmental Hero Rampart Gunner Attrib: ? Group: ?/Fusion/Effect Level: 6 ATK: 2000 DEF: 2500 "Elemental Hero Clayman" + "Elemental Hero Burstinatrix" This monster cannot be Special Summoned except by Fusion Summon. If this monster is in defense position, you can attack your opponent's Life Points directly. Battle Damage inflicted by the effect of this card is halved. Elemental Hero Tempester Attrib: Wind Group: Warrior/Fusion/Effect Level: 8 ATK: 2800 DEF: 2800 "Elemental Hero Bubbleman" + "Elemental Hero Featherman" + "Elemental Hero Sparkman" This monster cannot be Special Summoned except by Fusion Summon. Send 1 card on your side of the field to the Graveyard during the Battle Phase. This monster is cannot be destroyed as a result of Battle. Elemental Hero Wildman Attrib: Earth Group: Warrior/Effect Level: 4 ATK: 1500 DEF: 1600 This monster is uneffected by Trap Cards. Elemental Hero Necro Darkman Attrib: Dark Group: Warrior/Effect Level: 5 ATK: 1600 DEF: 1800 When this card is in your Graveyard, you may Special Summon 1 monster wiht "Elemental Hero" in its card name from your hand (no tributes are required for a monster of level 5 or more). Elemental Wild Jaggyman Attrib: Earth Group: Warrior/Fusion/Effect Level: 8 ATK: 2600 DEF: 0 "Elemental Hero Edgeman" + "Elemental Hero Wildman" This monster cannot be Special Summoned except by Fusion Summon. This monster can attack all monsters on the opponent's side of the field at once. Elemental Hero Shining Flare Wingman Attrib: Light Group: Warrior/Fusion/Effect Level: 8 ATK: 2500 DEF: ? "Elemental Hero Flame Wingman" + "Elemental Hero Sparkman" This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card for each monster with "Elemental Hero" monster in your Graveyard x300 points. If this monster destroys an opponent's monster as a result of battle, inflict damage to the opponent's Life Points equal to the original ATK of the destroyed monster. Hero Barrier Group: Trap Card Icon: Normal You can only activate the effect of this card if you have a face-up monster with "Elemental Hero" in its card name on your side of the field. When your opponent attacks with a monster, the attack is negated. Feather Wind Group: Trap Card Icon: Counter You can only activate this card when you have a face-up "Elemental Hero Avian" your side of the field. Negate the effects of face-up Spell or Trap Cards on the field (excluding this card). Hero Spirits Group: Trap Card Icon: Normal You can only activate the effect of this card if you have a face-up monster with "Elemental Hero" in its card name on your side of the field was destroyed as a result of battle. Any Battle Damage done by the opponent's monsters is reduced to 0 during this turn. Hero Halo Group: Trap Card Icon: Normal You can only activate the effect of this card if you have a face-up monster with "Elemental Hero" in its card name on your side of the field. After activation, this card is treated as an Equip Spell card and equipped to 1 monster with "Elemental Hero" in its card name. As long as this card is equipped to the equipped monster it cannot be destroyed in battle by a monster with an ATK of 1900 points or less. Edge Hammer Group: Trap Card Icon: Normal Offer 1 face-up "Elemental Hero Edgeman" on your side of the field as a Tribute. Select 1 opponent's face-up monsters on his/her side of the field and destroy the selected monster. Inflict damage to the opponent's Life Points equal to the original ATK of the selected monster from your opponent's side of the field. Clay Wrap Group: Spell Card Icon: Equip This card can only be equipped to 1 "Elemental Hero Clayman" on your side of the field. When this card is sent from the field to the Graveyard, destroy 1 Spell or Trap Card on the opponent's side of the field. Bubble Shot Group: Spell Card Icon: Equip This card can only be equiped to a "Elemental Hero Bubbleman" on your side of the field. Increase the ATK of the equipped monster by 800 points. Destroy this card to prevent the equipped monster from being destroyed (the damage calculation is negated). Feather Shot Group: Spell Card Icon: Normal This card can only be activated if there is a face-up "Elemental Hero Avian" face-up on the field. "Elemental Hero Avian" can attack the same amount of times equal to the number of monsters on your side of the field. Burst Return Group: Spell Card Icon: Normal This card can only be activated if a "Elemental Hero Burstinatrix" is face-up on your side of the field. Return all monsters with "Elemental Hero Burstinatrix" in there card name to there owners hand. Cyclone Boomerang Group: Spell Card Icon: Equip This card can only be equipped to a face-up "Elemental Hero Wildman". Increase the ATK of the equipped monster by 500 points. When this card and the equipped monster are sent to the Graveyard, destroy all Spell and Trap cards on the field. Inflict damage to to both player's Life Points equal to the number of Spell and Trap Cards destroyed by the effect of this card x500 points. Hero Heart Group: Spell Card Icon: Normal Select 1 face-up monster with "Elemental Hero" in its card name in order to activate this card. Decrese the ATK of the selected monster by half, the selected monster can attack twice during the same Battle Phase. Bubble Illusion Group: Spell Card Icon: Quick-Play You can only activate this card if you have a face-up "Elemental Hero Bubbleman" face-up on your side of the field. You can activate 1 Trap Card from your hand. Wild Half Group: Spell Card Icon: Normal You can only activate this card when you have a face-up "Elemental Hero Wildman" face-up on your side of the field. Select 1 monster on the opponent's side of the field decrease the selected monster by half, then Special Summon 1 Wild Token with the same attribute, type, level, and current ATK and DEF of the selected monster. Source: Huyga de KY

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