Performapal Drumming Kong
Level 5 EARTH Beast-Type Pendulum Effect Monster
ATK 1600
DEF 900
Pendulum Scale: 2
Pendulum Effect:
(1) Once per turn, during attack declaration when a monster you control and monster your opponent controls battle: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.
Monster Effect:
(1) If neither player controls a monster, you can Normal Summon this card without Tribute, but this card’s Level becomes 4.
(2) Once per turn, during attack declaration when a monster you control and monster your opponent controls battle: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.
Entermage Hat Tricker”
Level 4 EARTH Spellcaster-Type Effect Monster
ATK 1100
DEF 1100
(1) If there are two or monsters on the field, you can Special Summon this card from your hand.
(2) When an effect is activated that would inflict damage to you, place 1 Entermage Counter on this card (max. 3). Then, that damage becomes 0.
(3) When there are 3 Entermage Counters on this card, this card’s ATK and DEF are 3300.
Dragonox, the Empowered Warrior
Level 4 DARK Warrior-Type Pendulum Effect Monster
ATK 1500
DEF 1500
Pendulum Scale: 7
Pendulum Effect:
(1) When an opponent’s monster declares an attack: You can destroy this card; end the Battle Phase.
Monster Effect:
(1) Once per turn: You can discard 1 card, then target 1 Warrior-Type or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon that monster in face-down Defense Position.
Brilliant Spark
Normal Trap Card
“Brilliant Spark” can only be activated once per turn.
(1) If a “Gem-Knight” monster you control is destroyed by your opponent (by battle or by card effect): Target that destroyed monster; inflict damage to your opponent equal to that monster’s original ATK.
(2) If this card is in your Graveyard: You can send 1 “Gem-Knight” monster from your hand to the Graveyard; add this card to your hand.
Dwarf Star Dragon Planetter
Level 4 LIGHT Dragon-Type Effect Monster
ATK 1700
DEF 1200
(1) During the End Phase of the turn this card is Normal Summoned: Add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.
Chicken Race
Field Spell Card
(1) If your opponent has less LP, damage to all players becomes 0.
(2) Once per turn: You can pay 1000 LP to activate one of the following effects. Neither player can activate effects in response to this activation.
* Draw 1 card.
* Destroy this card.
* Your opponent gains 1000 LP
幻殻竜 Mythic Husk/Shell Dragon
Level 4 DARK Wyrm-Type Normal Monster
ATK 2000
DEF 0
Moist Wind
Continuous Trap Card
The (1) and (2) effects of “Moist Wind” can only be used per turn, each.
(1) Pay 1000 Life Points; add 1 “Aroma” monster from your Deck to your hand
(2) If your Life Points are less than your opponent: You can gain 500 LP
Dry Wind
Continuous Trap Card
The (1) and (2) effects of “Dry Wind” can only be used per turn, each.
(1) If you gain Life Points: Target 1 monster your opponent controls; destroy that target.
(2) If you control an “Aroma” monster, and your Life Points are 3000 or more LP higher than your opponent: You can pay the difference in LP; destroy monsters your opponent controls whose combined ATK is equal to or less than the amount paid.
Aroma Jar
Level 1 WIND Rock-Type Flip Effect Monster
ATK 500
DEF 400
(1) After being flipped face-up, this face-up card in a Monster Zone cannot be destroyed by battle.
(2) After being flipped face-up, if this card is face-up card in a Monster Zone during an End Phase: You gain 500 Life Points
Counterattacking “C”
Level 4 EARTH Insect-Type Effect Monster
ATK 1400
DEF 1400
(1) During either player’s turn, when your opponent activates a monster effect that includes an effect that Special Summons a monster(s): You can activate this effect; Special Summon this card from your hand.
(2) If this card was Summoned by that effect, any card sent to the Graveyard is banished instead while this card is in a Monster Zone.
(3) If this card is sent from the field to the Graveyard: You can activate this effect; add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except “Counterattacking “C””.
副作用? Fukusayou?
Normal Trap Card
(1) Your opponent can declare 1 to 3, and then draw that many cards, then, you gain 2000 LP for each card drawn.
Pianossimo
Quick-Play Spell Card
(1) Target 1 monster you control; during this turn, that monster’s original ATK is 100 and it cannot be destroyed by battle or card effect.
Yureru Manazashi
Quick-Play Spell Card
(1) Destroy all cards in each player’s Pendulum Zones. Then, apply the following effects based on the number of cards destroyed.
* 1 or more: Inflict 500 damage to your opponent
* 2 or more: Add 1 Pendulum Monster from your Deck to your hand
* 3 or more: Banish 1 card on the field
* 4: Add 1 “Yureru Manazashi” from your Deck to your hand.