Ikki Kasei / Lone Reinforcement
Spell Normal
(1) Target 1 face-up monster; it gains 1500 ATK until the end of the turn.
Geargianchor
Earth Machine / Effect
LV4 1800/500
(1) During your Main Phase: You can change this card to face-down Defense Position. (You can only use this effect once per turn.) (2) If this card is flipped face-up: You can destroy a number of monsters on the the field, up to the number of other “Geargia” monsters you control.
Entermage Stilts Shooter
Earth Spellcaster / Effect
LV6 2200/0
You can only use the (2) effect of “Entermage Stilts Shooter” once per turn. (1) If there are no monsters on the field, you can Special Summon this card (from your hand). You cannot Normal Summon monsters for the rest of this turn. (2) When a card or effect is activated that would inflict damage to your opponent is activated while an “Entermage” monster other than this card is in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent.
Superheavy Samurai Timer-2
Earth Machine / Effect
LV1 500/0
(1) When an opponent’s monster declares an attack while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard, then target 1 “Superheavy Samurai” monster you control; switch the attack target to that monster and enter damage calculations. (2) Once per turn, when an opponent’s monster declares an attack: You can switch the attack target to this card and enter damage calculations. (3) This card cannot be destroyed by battle.
Tamtam the Melodious Diva
Light Fairy / Effect
LV4 1000/2000
(1) If this card is Special Summoned while you control a “Melodious” monster: You can add 1 “Polymerization” from your Graveyard or Deck to your hand. (2) If this card is sent to the Graveyard as a Fusion Material: You can target 1 “Melodious” monster you control; it loses 500 ATK, and if it does, inflict 500 damage to your opponent.
Giant Weasel Explosion
Trap Normal
(1) If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Your opponent shuffles face-up monsters they control into the Deck until the combined ATK of all face-up monsters they control is less than or equal to your LP.
CORE-JP017
Entermage Hat Tricker
Spellcaster / Effect
LV4 1100/1100
(1) If there are 2 or more monsters on the field, you can Special Summon this card (from your hand). (2) When an effect is activated that would inflict damage to you, place 1 Entermage Counter on this card (max. 3). Then, that damage becomes 0. (3) When there are 3 Entermage Counters on this card, this card’s ATK and DEF each become 3300.
CORE-JP065 – Rare
Torichigai / Wrongful Arrest
Spell Quick-Play
(1): Until the End Phase of your next turn, players cannot add cards from their Deck to their hand, except by drawing.
CORE-JP079 – Rare
Extra Buck
Trap Continuous
(1): Each time a card(s) is added to your Extra Deck, put 1 Spell Counter on this card (max. 3). (2): You can send this card with 3 Spell Counters to the Graveyard; draw 2 cards.
Le set complet est désormais connu :
http://yugioh.wikia.com/wiki/Clash_of_Rebellions